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author | Ludvig Strigeus | 2001-10-09 14:30:12 +0000 |
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committer | Ludvig Strigeus | 2001-10-09 14:30:12 +0000 |
commit | c30932afbe1af874e3a2aeb95fa4ee5de4d6e38e (patch) | |
tree | 192b56f3908880c5a513a366f616341bcb47056e /readme.txt | |
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Initial revision
svn-id: r3408
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-rw-r--r-- | readme.txt | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/readme.txt b/readme.txt new file mode 100644 index 0000000000..afeb7b5d58 --- /dev/null +++ b/readme.txt @@ -0,0 +1,48 @@ +2001-10-08 + +This is the first pre-alpha release of ScummVM. It is an implementation of the SCUMM engine used in various Lucas Arts games such as Monkey Island and Day of the Tentacle. + +The engine is far from complete, and thus only Monkey Island 2 is supported at the moment. + +Please be aware that the engine contains bugs and non-implemented-features that make it impossible to finish the game. Other stuff that's missing is sound and savegames. + +Compiling: +-------- +You need SDL-1.2.2 (maybe older versions will work), and a supported compiler. At the moment only GCC and Microsoft Visual C++ are supported. + +GCC: +---- +* Edit the makefile and replace /usr/local/include/SDL/ with the path to your SDL include files. + If your processor architecture is big endian, replace -DSCUMM_LITTLE_ENDIAN by -DSCUMM_BIG_ENDIAN -DSCUMM_NEED_ALIGNMENT +* Now type make (or gmake if that's what GNU make is called on your system) and hopefully ScummVM will compile for you. + +Please note that big endian support is preliminary and contains bugs. + + +Microsoft Visual C++: +--------------------- +* Open the workspace, scummwm.dsw +* If you want to compile the GDI version, remove sdl.cpp from the project and add windows.cpp. + for the SDL version, remove windows.cpp from the project and add sdl.cpp. +* Enter the path to the SDL include files in Tools|Options|Directories +* Now it should compile successfully. + + +Running: +-------- +Before you run the engine, you need to put the game's datafiles in the same directory as the scummvm executable. The filenames must be in lowercase (monkey2.000 and monkey2.001). + + +Good Luck, +Ludvig Strigeus + + + + + + + + + + + |