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author | Colin Snover | 2016-08-14 16:28:37 -0500 |
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committer | Colin Snover | 2016-08-19 15:23:10 -0500 |
commit | 4e1a9be816c14593b37a672b0789528b1719a199 (patch) | |
tree | 8f6f2bbe80aafa4e17e68b0fa9f6590b84f14312 /rules.mk | |
parent | eae689140458efa657cefc549a3670c60d42bb12 (diff) | |
download | scummvm-rg350-4e1a9be816c14593b37a672b0789528b1719a199.tar.gz scummvm-rg350-4e1a9be816c14593b37a672b0789528b1719a199.tar.bz2 scummvm-rg350-4e1a9be816c14593b37a672b0789528b1719a199.zip |
SCI32: Remove CoordAdjuster32, at least for the moment
This may come back in the future to deduplicate some gfx code,
but SCI32 had two different inlined ways of doing coordinate
conversions with different rounding methods, so CoordAdjuster32
didn't get used when the graphics system was rewritten.
At the moment, SCI32 code uses the mulru/mulinc methods from
helper.h for scaling up/down coordinates.
Diffstat (limited to 'rules.mk')
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