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author | Eugene Sandulenko | 2005-01-27 20:07:04 +0000 |
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committer | Eugene Sandulenko | 2005-01-27 20:07:04 +0000 |
commit | 0523480a7068e4a04ad030e172539632f648b099 (patch) | |
tree | 0f2b9499423f2a0faa790d5acbf68301dab51e71 /saga/actor.cpp | |
parent | 46c2a49e86c35edade619fe1214fa3565ce42080 (diff) | |
download | scummvm-rg350-0523480a7068e4a04ad030e172539632f648b099.tar.gz scummvm-rg350-0523480a7068e4a04ad030e172539632f648b099.tar.bz2 scummvm-rg350-0523480a7068e4a04ad030e172539632f648b099.zip |
Applied patch #1106775 "SAGA colours". This simplifies code considerably, and
moreover getBlack() didn't always work correctly for some reason. If IHNM
uses different colors we will switch to variables, but that could be addressed
later or at least when someone will start to work on it more time than now.
svn-id: r16647
Diffstat (limited to 'saga/actor.cpp')
-rw-r--r-- | saga/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/actor.cpp b/saga/actor.cpp index b70218da51..f7bbc8c494 100644 --- a/saga/actor.cpp +++ b/saga/actor.cpp @@ -1518,7 +1518,7 @@ void Actor::actorSpeech(uint16 actorId, const char **strings, int stringsCount, _activeSpeech.speechCoords[0] = actor->screenPosition; _activeSpeech.speechCoords[0].y -= ACTOR_DIALOGUE_HEIGHT; _activeSpeech.speechColor[0] = actor->speechColor; - _activeSpeech.outlineColor[0] = _vm->_gfx->getBlack(); + _activeSpeech.outlineColor[0] = kITEColorBlack; _activeSpeech.sampleResourceId = sampleResourceId; _activeSpeech.playing = false; _activeSpeech.slowModeCharIndex = 0; |