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author | Eugene Sandulenko | 2004-10-04 23:09:38 +0000 |
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committer | Eugene Sandulenko | 2004-10-04 23:09:38 +0000 |
commit | 8b7740d8afda1b9796f8df91242a41f5eed62190 (patch) | |
tree | 13c82c40ef575f574018971e25b6d90889b45534 /saga/actor.cpp | |
parent | 05412066b1cbcd8ce202c25f892f69009ab9ee34 (diff) | |
download | scummvm-rg350-8b7740d8afda1b9796f8df91242a41f5eed62190.tar.gz scummvm-rg350-8b7740d8afda1b9796f8df91242a41f5eed62190.tar.bz2 scummvm-rg350-8b7740d8afda1b9796f8df91242a41f5eed62190.zip |
R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.
svn-id: r15414
Diffstat (limited to 'saga/actor.cpp')
-rw-r--r-- | saga/actor.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/saga/actor.cpp b/saga/actor.cpp index 5e6530f50b..f11c23f267 100644 --- a/saga/actor.cpp +++ b/saga/actor.cpp @@ -727,7 +727,7 @@ int Actor::deleteActor(int index) { return R_SUCCESS; } -int Actor::walkTo(int id, R_POINT *walk_pt, uint16 flags, R_SEMAPHORE *sem) { +int Actor::walkTo(int id, Point *walk_pt, uint16 flags, R_SEMAPHORE *sem) { R_ACTORINTENT actor_intent; R_WALKINTENT *walk_intent; R_WALKINTENT zero_intent; @@ -776,7 +776,7 @@ int Actor::walkTo(int id, R_POINT *walk_pt, uint16 flags, R_SEMAPHORE *sem) { return R_SUCCESS; } -int Actor::setPathNode(R_WALKINTENT *walk_int, R_POINT *src_pt, R_POINT *dst_pt, R_SEMAPHORE *sem) { +int Actor::setPathNode(R_WALKINTENT *walk_int, Point *src_pt, Point *dst_pt, R_SEMAPHORE *sem) { R_WALKNODE new_node; walk_int->wi_active = 1; @@ -960,7 +960,7 @@ int Actor::handleWalkIntent(R_ACTOR *actor, R_WALKINTENT *a_walkint, int *comple return R_SUCCESS; } -int Actor::move(int index, R_POINT *move_pt) { +int Actor::move(int index, Point *move_pt) { YS_DL_NODE *node; R_ACTOR *actor; @@ -992,7 +992,7 @@ int Actor::move(int index, R_POINT *move_pt) { return R_SUCCESS; } -int Actor::moveRelative(int index, R_POINT *move_pt) { +int Actor::moveRelative(int index, Point *move_pt) { YS_DL_NODE *node; R_ACTOR *actor; @@ -1033,14 +1033,14 @@ static int zCompare(const void *elem1, const void *elem2) { } } -int Actor::AtoS(R_POINT *screen, const R_POINT *actor) { +int Actor::AtoS(Point *screen, const Point *actor) { screen->x = (actor->x / R_ACTOR_LMULT); screen->y = (actor->y / R_ACTOR_LMULT); return R_SUCCESS; } -int Actor::StoA(R_POINT *actor, const R_POINT *screen) { +int Actor::StoA(Point *actor, const Point *screen) { actor->x = (screen->x * R_ACTOR_LMULT); actor->y = (screen->y * R_ACTOR_LMULT); @@ -1078,7 +1078,7 @@ static void CF_actor_del(int argc, char *argv[], void *refCon) { static void CF_actor_move(int argc, char *argv[], void *refCon) { int id; - R_POINT move_pt; + Point move_pt; if (argc < 2) return; @@ -1095,7 +1095,7 @@ static void CF_actor_move(int argc, char *argv[], void *refCon) { static void CF_actor_moverel(int argc, char *argv[], void *refCon) { int id; - R_POINT move_pt; + Point move_pt; if (argc < 3) return; |