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authorAndrew Kurushin2004-12-24 20:44:39 +0000
committerAndrew Kurushin2004-12-24 20:44:39 +0000
commit2289ea371b46a0696ae54923f32c1027b73afe34 (patch)
treee29bff22df0926a7a482fb82bcbb64d9daa33149 /saga/actor.h
parentf0bc27f11c5fb638623108df3700b182433df947 (diff)
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- remove old stuff
- work on "walking" in progress svn-id: r16298
Diffstat (limited to 'saga/actor.h')
-rw-r--r--saga/actor.h140
1 files changed, 2 insertions, 138 deletions
diff --git a/saga/actor.h b/saga/actor.h
index 80722baf14..bc445324dc 100644
--- a/saga/actor.h
+++ b/saga/actor.h
@@ -83,17 +83,6 @@ enum SpeechFlags {
kSpeakSlow = 4
};
-enum ActorDirections {
- kDirUp = 0,
- kDirUpRight = 1,
- kDirRight = 2,
- kDirDownRight = 3,
- kDirDown = 4,
- kDirDownLeft = 5,
- kDirLeft = 6,
- kDirUpLeft = 7
-};
-
enum ActorFrameTypes {
kFrameStand = 0,
kFrameWalk = 1,
@@ -121,38 +110,6 @@ enum ActorFlagsEx {
kActorRandom = (1 << 10)
};
-enum ACTOR_INTENTS {
- INTENT_NONE = 0,
- INTENT_PATH = 1
-};
-
-enum ACTOR_WALKFLAGS {
- WALK_NONE = 0x00,
- WALK_NOREORIENT = 0x01
-};
-
-enum ACTOR_ORIENTATIONS {
- ORIENT_N = 0,
- ORIENT_NE = 1,
- ORIENT_E = 2,
- ORIENT_SE = 3,
- ORIENT_S = 4,
- ORIENT_SW = 5,
- ORIENT_W = 6,
- ORIENT_NW = 7
-};
-
-enum ACTOR_ACTIONS {
- ACTION_IDLE = 0,
- ACTION_WALK = 1,
- ACTION_SPEAK = 2,
- ACTION_COUNT
-};
-
-enum ACTOR_ACTIONFLAGS {
- ACTION_NONE = 0x00,
- ACTION_LOOP = 0x01
-};
struct ActorFrameRange {
int frameIndex;
@@ -163,63 +120,6 @@ struct ActorFrameSequence {
ActorFrameRange directions[ACTOR_DIRECTIONS_COUNT];
};
-struct WALKNODE {
- int calc_flag;
- Point node_pt;
- WALKNODE() {
- calc_flag = 0;
- }
-};
-
-typedef Common::List<WALKNODE> WalkNodeList;
-
-struct WALKINTENT {
- int wi_active;
- uint16 wi_flags;
- int wi_init;
-
- int time;
- float slope;
- int x_dir;
- Point org;
- Point cur;
-
- Point dst_pt;
- WalkNodeList nodelist;
-
- int sem_held;
- SEMAPHORE *sem;
-
- WALKINTENT() {
- wi_active = 0;
- wi_flags = 0;
- wi_init = 0;
-
- time = 0;
- slope = 0;
- x_dir = 0;
-
- sem_held = 0;
- sem = NULL;
- }
-};
-
-struct ACTORINTENT {
- int a_itype;
- uint16 a_iflags;
- int a_idone;
-
- WALKINTENT walkIntent;
-
- ACTORINTENT() {
- a_itype = 0;
- a_iflags = 0;
- a_idone = 0;
- }
-};
-
-typedef Common::List<ACTORINTENT> ActorIntentList;
-
struct ActorLocation {
int x; // Actor's logical coordinates
int y; //
@@ -261,20 +161,6 @@ struct ActorData {
int framesCount; // Actor's frames count
int frameListResourceId; // Actor's frame list resource id
-
-
-///old stuff
- int idle_time;
- int orient;
- int speaking;
- ActorIntentList a_intentlist;
- int def_action;
- uint16 def_action_flags;
- int action;
- uint16 action_flags;
- int action_frame;
- int action_time;
-/// end old stuff
void cycleWrap(int cycleLimit) {
if (actionCycle >= cycleLimit)
@@ -315,27 +201,12 @@ struct ActorData {
cycleTimeCount = 0;
cycleFlags = 0;
- idle_time = 0;
- orient = 0;
- speaking = 0;
- def_action = 0;
- def_action_flags = 0;
- action = 0;
- action_flags = 0;
- action_frame = 0;
- action_time = 0;
}
};
typedef ActorData* ActorDataPointer;
typedef SortedList<ActorDataPointer> ActorOrderList;
-
-struct ACTIONTIMES {
- int action;
- int time;
-};
-
struct SpeechData {
int speechColor;
int outlineColor;
@@ -373,13 +244,9 @@ public:
void StoA(Point &actorPoint, const Point &screenPoint);
- void move(uint16 actorId, const Point &movePoint){}
- void moveRelative(uint16 actorId, const Point &movePoint){}
-
- void walkTo(uint16 actorId, const Point *walk_pt, uint16 flags, SEMAPHORE *sem) {}
-
+
+ bool actorWalkTo(uint16 actorId, const ActorLocation &actorLocation);
ActorData *getActor(uint16 actorId);
-// action
ActorFrameRange *getActorFrameRange(uint16 actorId, int frameType);
// speech
@@ -397,9 +264,6 @@ public:
}
private:
- int handleWalkIntent(ActorData *actor, WALKINTENT *a_walk_int, int *complete_p, int msec);
- int setPathNode(WALKINTENT *walk_int, const Point &src_pt, Point *dst_pt, SEMAPHORE *sem);
-
bool loadActorResources(ActorData * actor);
void createDrawOrderList();