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authorAndrew Kurushin2004-12-22 21:04:50 +0000
committerAndrew Kurushin2004-12-22 21:04:50 +0000
commit3d9784f94d3bc6c425d3180e59d322ab715e6306 (patch)
tree1313b3b88f8a6f9341a72c4fc178dad582f924c5 /saga/actordata.cpp
parentab4734dcf60d8f06786cbdd382a7a83ca962103a (diff)
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- rewriten actors action handling (now uses all original flags etc)
- added some script functions (swapactors...) - many things were renamed according scummvm covention - resource id definintions should begin with "RID_" prefix - intro temporary broken - work in progress todo: - walking hanling also should be rewriten - timings for speech and actor cycling should be more accurate svn-id: r16263
Diffstat (limited to 'saga/actordata.cpp')
-rw-r--r--saga/actordata.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/saga/actordata.cpp b/saga/actordata.cpp
index 896f126ff1..1e4a443a24 100644
--- a/saga/actordata.cpp
+++ b/saga/actordata.cpp
@@ -27,9 +27,6 @@
namespace Saga {
-// Lookup table to convert 8 cardinal directions to 4
-int ActorOrientationLUT[] = { 2, 0, 0, 0, 3, 1, 1, 1 };
-
ActorTableData ActorTable[ACTORCOUNT] = {
// flags name scene x y z spr frm scp col
// -------------- --- ---- ---- ----- ---- ---- ---- --- ---- --- -- --