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author | Andrew Kurushin | 2005-06-08 19:01:19 +0000 |
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committer | Andrew Kurushin | 2005-06-08 19:01:19 +0000 |
commit | 411fd102b679cc916956d4ac93ae9e87e13082d4 (patch) | |
tree | aac78d0ddcc3babfe601c396c376a88db09a762d /saga/animation.h | |
parent | 8c82d94c4072b76b48cd5ec08aefddc7e2fce702 (diff) | |
download | scummvm-rg350-411fd102b679cc916956d4ac93ae9e87e13082d4.tar.gz scummvm-rg350-411fd102b679cc916956d4ac93ae9e87e13082d4.tar.bz2 scummvm-rg350-411fd102b679cc916956d4ac93ae9e87e13082d4.zip |
fix animation free bug
svn-id: r18367
Diffstat (limited to 'saga/animation.h')
-rw-r--r-- | saga/animation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/animation.h b/saga/animation.h index 5f990545b1..2c8b0abc6d 100644 --- a/saga/animation.h +++ b/saga/animation.h @@ -108,7 +108,7 @@ public: ~Anim(void); int load(const byte *anim_resdata, size_t anim_resdata_len, uint16 *anim_id_p); - int freeId(uint16 anim_id); + void freeId(uint16 animId); int play(uint16 anim_id, int vector_time, bool playing = true); int link(int16 anim_id1, int16 anim_id2); int setFlag(uint16 anim_id, uint16 flag); |