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author | Max Horn | 2006-02-11 22:45:04 +0000 |
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committer | Max Horn | 2006-02-11 22:45:04 +0000 |
commit | 26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch) | |
tree | 26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /saga/game.cpp | |
parent | 2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff) | |
download | scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.gz scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.bz2 scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.zip |
Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'saga/game.cpp')
-rw-r--r-- | saga/game.cpp | 1790 |
1 files changed, 0 insertions, 1790 deletions
diff --git a/saga/game.cpp b/saga/game.cpp deleted file mode 100644 index 86526fe267..0000000000 --- a/saga/game.cpp +++ /dev/null @@ -1,1790 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2004-2006 The ScummVM project - * - * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -// Game detection, general game parameters - -#include "saga/saga.h" - -#include "common/file.h" -#include "common/md5.h" -#include "common/map.h" -#include "common/config-manager.h" -#include "base/plugins.h" -#include "base/gameDetector.h" -#include "backends/fs/fs.h" - -#include "saga/rscfile.h" -#include "saga/interface.h" -#include "saga/scene.h" -#include "saga/resnames.h" - -#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60) -#define ITE_CONVERSE_TEXT_HEIGHT 10 -#define ITE_CONVERSE_TEXT_LINES 4 - -//TODO: ihnm -#define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60) -#define IHNM_CONVERSE_TEXT_HEIGHT 10 -#define IHNM_CONVERSE_TEXT_LINES 10 - -namespace Saga { - -static int detectGame(const FSList &fslist, bool mode = false, int start = -1); - -// ITE section -static PanelButton ITE_MainPanelButtons[] = { - {kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0}, - {kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0}, - {kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0}, - {kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0}, - {kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0}, - {kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0}, - {kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0}, - {kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0}, - {kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2}, - {kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3}, - - {kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0}, - - {kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0}, - {kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0} -}; - -static PanelButton ITE_ConversePanelButtons[] = { - {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, - {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, - {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, - {kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, - {kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2}, - {kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3}, -}; - -static PanelButton ITE_OptionPanelButtons[] = { - {kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller - {kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed - {kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music - {kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise - {kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit - {kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue - {kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load - {kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save - {kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles - - {kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options - {kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed - {kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed - {kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music - {kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise -}; - -static PanelButton ITE_QuitPanelButtons[] = { - {kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0}, - {kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0}, - {kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0}, -}; - -static PanelButton ITE_LoadPanelButtons[] = { - {kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0}, - {kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0}, -}; - -static PanelButton ITE_SavePanelButtons[] = { - {kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0}, - {kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0}, - {kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, - {kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0}, -}; - -static PanelButton ITE_ProtectPanelButtons[] = { - {kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0}, - {kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0}, -}; - -/* -static PanelButton ITE_ProtectionPanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -};*/ - -static GameDisplayInfo ITE_DisplayInfo = { - 320, 200, // logical width&height - - 35, // scene path y offset - 137, // scene height - - 0, // status x offset - 137, // status y offset - 320, // status width - 11, // status height - 2, // status text y offset - 186, // status text color - 15, // status BG color - 308,137, // save reminder pos - 12,12, // save reminder w & h - 6,7, // save reminder sprite numbers - - 5, 4, // left portrait x, y offset - 274, 4, // right portrait x, y offset - - 8, 9, // inventory Up & Down button indexies - 2, 4, // inventory rows, columns - - 0, 148, // main panel offsets - ARRAYSIZE(ITE_MainPanelButtons), - ITE_MainPanelButtons, - - ITE_CONVERSE_MAX_TEXT_WIDTH, - ITE_CONVERSE_TEXT_HEIGHT, - ITE_CONVERSE_TEXT_LINES, - 4, 5, // converse Up & Down button indexies - 0, 148, // converse panel offsets - ARRAYSIZE(ITE_ConversePanelButtons), - ITE_ConversePanelButtons, - - 8, 0, // save file index - 8, // optionSaveFileVisible - 8, 8, // option panel offsets - ARRAYSIZE(ITE_OptionPanelButtons), - ITE_OptionPanelButtons, - - 64,54, // quit panel offsets - 192,38, // quit panel width & height - ARRAYSIZE(ITE_QuitPanelButtons), - ITE_QuitPanelButtons, - - 74, 53, // load panel offsets - 172, 40, // load panel width & height - ARRAYSIZE(ITE_LoadPanelButtons), - ITE_LoadPanelButtons, - - 2, // save edit index - 74, 44, // save panel offsets - 172, 58, // save panel width & height - ARRAYSIZE(ITE_SavePanelButtons), - ITE_SavePanelButtons, - - 0, // protect edit index - 74, 44, // protect panel offsets - 172, 58, // protect panel width & height - ARRAYSIZE(ITE_ProtectPanelButtons), - ITE_ProtectPanelButtons -}; - -static GameResourceDescription ITE_Resources = { - RID_ITE_SCENE_LUT, // Scene lookup table RN - RID_ITE_SCRIPT_LUT, // Script lookup table RN - RID_ITE_MAIN_PANEL, - RID_ITE_CONVERSE_PANEL, - RID_ITE_OPTION_PANEL, - RID_ITE_MAIN_SPRITES, - RID_ITE_MAIN_PANEL_SPRITES, - RID_ITE_DEFAULT_PORTRAITS, - RID_ITE_MAIN_STRINGS, - RID_ITE_ACTOR_NAMES -}; - -static GameResourceDescription ITEDemo_Resources = { - RID_ITEDEMO_SCENE_LUT, // Scene lookup table RN - RID_ITEDEMO_SCRIPT_LUT, // Script lookup table RN - RID_ITEDEMO_MAIN_PANEL, - RID_ITEDEMO_CONVERSE_PANEL, - RID_ITEDEMO_OPTION_PANEL, - RID_ITEDEMO_MAIN_SPRITES, - RID_ITEDEMO_MAIN_PANEL_SPRITES, - RID_ITEDEMO_DEFAULT_PORTRAITS, - RID_ITEDEMO_MAIN_STRINGS, - RID_ITEDEMO_ACTOR_NAMES -}; - -// Inherit the Earth - DOS Demo version -static GameFileDescription ITEDEMO_GameFiles[] = { - {"ite.rsc", GAME_RESOURCEFILE}, - //{"ite.dmo", GAME_DEMOFILE}, - {"scripts.rsc", GAME_SCRIPTFILE}, - {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE} -}; - -static GameFontDescription ITEDEMO_GameFonts[] = { - {0}, - {1} -}; - -static GameSoundInfo ITEDEMO_GameSound = { - kSoundVOC, - -1, - -1, - false, - false, - true -}; - -// Inherit the Earth - Wyrmkeep Win32 Demo version -static GameFileDescription ITEWINDEMO_GameFiles[] = { - {"ited.rsc", GAME_RESOURCEFILE}, - {"scriptsd.rsc", GAME_SCRIPTFILE}, - {"soundsd.rsc", GAME_SOUNDFILE}, - {"voicesd.rsc", GAME_VOICEFILE} -}; - -static GameFontDescription ITEWINDEMO_GameFonts[] = { - {2}, - {0} -}; - -static GameSoundInfo ITEWINDEMO1_GameSound = { - kSoundPCM, - 22050, - 8, - false, - false, - false -}; - -static GameSoundInfo ITEWINDEMO2_GameVoice = { - kSoundVOX, - 22050, - 16, - false, - false, - true -}; - -static GameSoundInfo ITEWINDEMO2_GameSound = { - kSoundPCM, - 22050, - 16, - false, - false, - true -}; - -// Inherit the Earth - Wyrmkeep Mac Demo version -static GameFileDescription ITEMACDEMO_GameFiles[] = { - {"ited.rsc", GAME_RESOURCEFILE}, - {"scriptsd.rsc", GAME_SCRIPTFILE}, - {"soundsd.rsc", GAME_SOUNDFILE}, - {"voicesd.rsc", GAME_VOICEFILE}, - {"musicd.rsc", GAME_MUSICFILE} -}; - -static GameSoundInfo ITEMACDEMO_GameVoice = { - kSoundVOX, - 22050, - 16, - false, - false, - true -}; - -static GameSoundInfo ITEMACDEMO_GameSound = { - kSoundPCM, - 22050, - 16, - false, - true, - true -}; - -static GameSoundInfo ITEMACDEMO_GameMusic = { - kSoundPCM, - 11025, - 16, - false, - false, - true -}; - -// Inherit the Earth - Wyrmkeep Linux Demo version -static GameFileDescription ITELINDEMO_GameFiles[] = { - {"ited.rsc", GAME_RESOURCEFILE}, - {"scriptsd.rsc", GAME_SCRIPTFILE}, - {"soundsd.rsc", GAME_SOUNDFILE}, - {"voicesd.rsc", GAME_VOICEFILE}, - {"musicd.rsc", GAME_MUSICFILE} -}; - -static GameSoundInfo ITELINDEMO_GameMusic = { - kSoundPCM, - 11025, - 16, - true, - false, - true -}; - -// Inherit the Earth - Wyrmkeep Linux version -static GameFileDescription ITELINCD_GameFiles[] = { - {"ite.rsc", GAME_RESOURCEFILE}, - {"scripts.rsc", GAME_SCRIPTFILE}, - {"sounds.rsc", GAME_SOUNDFILE}, - {"voices.rsc", GAME_VOICEFILE}, - {"music.rsc", GAME_MUSICFILE} -}; - -// Inherit the Earth - Wyrmkeep combined Windows/Mac/Linux version. This -// version is different from the other Wyrmkeep re-releases in that it does -// not have any substitute files. Presumably the ite.rsc file has been -// modified to include the Wyrmkeep changes. The resource files are little- -// endian, except for the voice file which is big-endian. - -static GameFileDescription ITEMULTICD_GameFiles[] = { - {"ite.rsc", GAME_RESOURCEFILE}, - {"scripts.rsc", GAME_SCRIPTFILE}, - {"sounds.rsc", GAME_SOUNDFILE}, - {"Inherit the Earth Voices", GAME_VOICEFILE | GAME_SWAPENDIAN}, - {"music.rsc", GAME_MUSICFILE} -}; - -static GameFileDescription ITEMACCD_G_GameFiles[] = { - {"ITE Resources.bin", GAME_RESOURCEFILE | GAME_MACBINARY}, - {"ITE Scripts.bin", GAME_SCRIPTFILE | GAME_MACBINARY}, - {"ITE Sounds.bin", GAME_SOUNDFILE | GAME_MACBINARY}, - {"ITE Music.bin", GAME_MUSICFILE_GM | GAME_MACBINARY}, - {"ITE Voices.bin", GAME_VOICEFILE | GAME_MACBINARY} -}; - -static GameSoundInfo ITEMACCD_G_GameSound = { - kSoundMacPCM, - 22050, - 8, - false, - false, - false -}; - -// Inherit the Earth - Mac Wyrmkeep version -static GameFileDescription ITEMACCD_GameFiles[] = { - {"ite.rsc", GAME_RESOURCEFILE}, - {"scripts.rsc", GAME_SCRIPTFILE}, - {"sounds.rsc", GAME_SOUNDFILE}, - {"Inherit the Earth Voices", GAME_VOICEFILE}, - {"music.rsc", GAME_MUSICFILE} -}; - -static GameSoundInfo ITEMACCD_GameSound = { - kSoundPCM, - 22050, - 16, - false, - true, - true -}; - -static GameSoundInfo ITEMACCD_GameMusic = { - kSoundPCM, - 11025, - 16, - true, - false, - true -}; - -// Inherit the Earth - Diskette version -static GameFileDescription ITEDISK_GameFiles[] = { - {"ite.rsc", GAME_RESOURCEFILE}, - {"scripts.rsc", GAME_SCRIPTFILE}, - {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE} -}; - -static GameFileDescription ITEDISK2_GameFiles[] = { - {"ite.rsc", GAME_RESOURCEFILE}, - {"scripts.rsc", GAME_SCRIPTFILE}, - {"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE}, - {"music.rsc", GAME_MUSICFILE} -}; - -static GameFontDescription ITEDISK_GameFonts[] = { - {2}, - {0}, - {1} -}; - -static GameSoundInfo ITEDISK_GameSound = { - kSoundVOC, - -1, - -1, - false, - false, - true -}; - -// Inherit the Earth - CD Enhanced version -static GameFileDescription ITECD_GameFiles[] = { - {"ite.rsc", GAME_RESOURCEFILE}, - {"scripts.rsc", GAME_SCRIPTFILE}, - {"sounds.rsc", GAME_SOUNDFILE}, - {"voices.rsc", GAME_VOICEFILE} -}; - -static GameFileDescription ITECD2_GameFiles[] = { - {"ite.rsc", GAME_RESOURCEFILE}, - {"scripts.rsc", GAME_SCRIPTFILE}, - {"sounds.rsc", GAME_SOUNDFILE}, - {"voices.rsc", GAME_VOICEFILE}, - {"music.rsc", GAME_MUSICFILE} -}; - -static GameFontDescription ITECD_GameFonts[] = { - {2}, - {0}, - {1} -}; - -static GameSoundInfo ITECD_GameSound = { - kSoundPCM, - 22050, - 16, - false, - false, - true -}; - -static GamePatchDescription ITEWinPatch1_Files[] = { - { "cave.mid", GAME_RESOURCEFILE, 9, NULL}, - { "intro.mid", GAME_RESOURCEFILE, 10, NULL}, - { "fvillage.mid", GAME_RESOURCEFILE, 11, NULL}, - { "elkhall.mid", GAME_RESOURCEFILE, 12, NULL}, - { "mouse.mid", GAME_RESOURCEFILE, 13, NULL}, - { "darkclaw.mid", GAME_RESOURCEFILE, 14, NULL}, - { "birdchrp.mid", GAME_RESOURCEFILE, 15, NULL}, - { "orbtempl.mid", GAME_RESOURCEFILE, 16, NULL}, - { "spooky.mid", GAME_RESOURCEFILE, 17, NULL}, - { "catfest.mid", GAME_RESOURCEFILE, 18, NULL}, - { "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL}, - { "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL}, - { "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL}, - { "boarking.mid", GAME_RESOURCEFILE, 22, NULL}, - { "explorea.mid", GAME_RESOURCEFILE, 23, NULL}, - { "exploreb.mid", GAME_RESOURCEFILE, 24, NULL}, - { "explorec.mid", GAME_RESOURCEFILE, 25, NULL}, - { "sunstatm.mid", GAME_RESOURCEFILE, 26, NULL}, - { "nitstrlm.mid", GAME_RESOURCEFILE, 27, NULL}, - { "humruinm.mid", GAME_RESOURCEFILE, 28, NULL}, - { "damexplm.mid", GAME_RESOURCEFILE, 29, NULL}, - { "tychom.mid", GAME_RESOURCEFILE, 30, NULL}, - { "kitten.mid", GAME_RESOURCEFILE, 31, NULL}, - { "sweet.mid", GAME_RESOURCEFILE, 32, NULL}, - { "brutalmt.mid", GAME_RESOURCEFILE, 33, NULL}, - { "shiala.mid", GAME_RESOURCEFILE, 34, NULL}, - - { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, - { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, - { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, - { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, - { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL}, - { "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL}, - { "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL}, - { "p2_a.voc", GAME_VOICEFILE, 4, NULL} -}; - -static GamePatchDescription ITEWinPatch2_Files[] = { - { "cave.mid", GAME_RESOURCEFILE, 9, NULL}, - { "intro.mid", GAME_RESOURCEFILE, 10, NULL}, - { "fvillage.mid", GAME_RESOURCEFILE, 11, NULL}, - { "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL}, - { "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL}, - { "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL}, - { "explorea.mid", GAME_RESOURCEFILE, 23, NULL}, - { "sweet.mid", GAME_RESOURCEFILE, 32, NULL}, - - { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, - { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, - { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, - { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, - { "p2_a.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound} -/* boarhall.bbm - elkenter.bbm - ferrets.bbm - ratdoor.bbm - sanctuar.bbm - tycho.bbm*/ -}; - -static GamePatchDescription ITEMacPatch_Files[] = { - { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, - { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, - { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, - { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, - { "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL}, - { "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL}, - { "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL}, - { "p2_a.iaf", GAME_VOICEFILE, 4, &ITEMACCD_GameSound} -}; - -static GamePatchDescription ITELinPatch_Files[] = { - { "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL}, - { "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL}, - { "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL}, - { "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL}, - { "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL}, - { "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL}, - { "P2_A.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound} -}; - -// IHNM section - -static PanelButton IHNM_MainPanelButtons[] = { - {kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0}, - {kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0}, - {kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0}, - {kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0}, - {kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0}, - {kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0}, - {kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0}, - {kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0}, - {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers - {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0}, - - {kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0}, - - {kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0}, - {kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0} -}; - -static PanelButton IHNM_ConversePanelButtons[] = { - {kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0}, - {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0}, - {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0}, - {kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0}, - //..... - {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers - {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0} -}; - -static PanelButton IHNM_OptionPanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -}; - -static PanelButton IHNM_QuitPanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -}; - -static PanelButton IHNM_LoadPanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -}; - -static PanelButton IHNM_SavePanelButtons[] = { - {kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO -}; - - -static GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all - 640, 480, // logical width&height - - 0, // scene path y offset - 304, // scene height - - 0, // status x offset - 304, // status y offset - 616, // status width - 24, // status height - 8, // status text y offset - 253, // status text color - 250, // status BG color - 616, 303, // save reminder pos - 24, 24, // save reminder w&h - 0,1, // save reminder sprite numbers - - 11, 12, // left portrait x, y offset - -1, -1, // right portrait x, y offset - - -1, -1, // inventory Up & Down button indexies - 2, 4, // inventory rows, columns - - 0, 328, // main panel offsets - ARRAYSIZE(IHNM_MainPanelButtons), - IHNM_MainPanelButtons, - - -1, -1, // converse Up & Down button indexies - - IHNM_CONVERSE_MAX_TEXT_WIDTH, - IHNM_CONVERSE_TEXT_HEIGHT, - IHNM_CONVERSE_TEXT_LINES, - 0, 328, // converse panel offsets - ARRAYSIZE(IHNM_ConversePanelButtons), - IHNM_ConversePanelButtons, - - -1, -1, // save file index - 0, // optionSaveFileVisible - 0, 0, // option panel offsets - ARRAYSIZE(IHNM_OptionPanelButtons), - IHNM_OptionPanelButtons, - - 0,0, // quit panel offsets - 0,0, // quit panel width & height - ARRAYSIZE(IHNM_QuitPanelButtons), - IHNM_QuitPanelButtons, - - 0, 0, // load panel offsets - 0, 0, // load panel width & height - ARRAYSIZE(IHNM_LoadPanelButtons), - IHNM_LoadPanelButtons, - - -1, // save edit index - 0, 0, // save panel offsets - 0, 0, // save panel width & height - ARRAYSIZE(IHNM_SavePanelButtons), - IHNM_SavePanelButtons, - - // No protection panel in IHNM - -1, // protect edit index - 0, 0, // protect panel offsets - 0, 0, // protect panel width & height - ARRAYSIZE(IHNM_SavePanelButtons), - IHNM_SavePanelButtons -}; - -static GameResourceDescription IHNM_Resources = { - RID_IHNM_SCENE_LUT, // Scene lookup table RN - RID_IHNM_SCRIPT_LUT, // Script lookup table RN - RID_IHNM_MAIN_PANEL, - RID_IHNM_CONVERSE_PANEL, - RID_IHNM_OPTION_PANEL, - RID_IHNM_MAIN_SPRITES, - RID_IHNM_MAIN_PANEL_SPRITES, - 0, - RID_IHNM_MAIN_STRINGS, - 0 -}; - -// I Have No Mouth and I Must Scream - Demo version -static GameFileDescription IHNMDEMO_GameFiles[] = { - {"scream.res", GAME_RESOURCEFILE}, - {"scripts.res", GAME_SCRIPTFILE}, - {"sfx.res", GAME_SOUNDFILE}, - {"voicesd.res", GAME_VOICEFILE} -}; - -// I Have No Mouth and I Must Scream - Retail CD version -static GameFileDescription IHNMCD_GameFiles[] = { - {"musicfm.res", GAME_MUSICFILE_FM}, - {"musicgm.res", GAME_MUSICFILE_GM}, - {"scream.res", GAME_RESOURCEFILE}, - {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE}, - {"scripts.res", GAME_SCRIPTFILE}, - {"sfx.res", GAME_SOUNDFILE}, - {"voicess.res", GAME_VOICEFILE}, //order of voice bank file is important - {"voices1.res", GAME_VOICEFILE}, - {"voices2.res", GAME_VOICEFILE}, - {"voices3.res", GAME_VOICEFILE}, - {"voices4.res", GAME_VOICEFILE}, - {"voices5.res", GAME_VOICEFILE}, - {"voices6.res", GAME_VOICEFILE} -}; - -// I Have No Mouth and I Must Scream - Censored CD version (without Nimdok) -static GameFileDescription IHNMCD_Censored_GameFiles[] = { - {"musicfm.res", GAME_MUSICFILE_FM}, - {"musicgm.res", GAME_MUSICFILE_GM}, - {"scream.res", GAME_RESOURCEFILE}, - {"scripts.res", GAME_SCRIPTFILE}, - {"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE}, - {"sfx.res", GAME_SOUNDFILE}, - {"voicess.res", GAME_VOICEFILE}, //order of voice bank file is important - {"voices1.res", GAME_VOICEFILE}, - {"voices2.res", GAME_VOICEFILE}, - {"voices3.res", GAME_VOICEFILE}, - {"voices5.res", GAME_VOICEFILE}, - {"voices6.res", GAME_VOICEFILE} -}; - -static GameFontDescription IHNMDEMO_GameFonts[] = { - {2}, - {3}, - {4} -}; - -static GameFontDescription IHNMCD_GameFonts[] = { - {2}, - {3}, - {4}, - {5}, - {6}, // kIHNMFont8 - {7}, - {8} // kIHNMMainFont -}; - -static GameSoundInfo IHNM_GameSound = { - kSoundWAV, - -1, - -1, - false, - false, - true -}; - -struct GameMD5 { - GameIds id; - const char *md5; - const char *filename; - bool caseSensitive; -}; - -#define FILE_MD5_BYTES 5000 - -static GameMD5 gameMD5[] = { - { GID_ITE_DISK_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, - { GID_ITE_DISK_G, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false }, - { GID_ITE_DISK_G, "c46e4392fcd2e89bc91e5567db33b62d", "voices.rsc", false }, - - { GID_ITE_DISK_G2, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, - { GID_ITE_DISK_G2, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false }, - { GID_ITE_DISK_G2, "c46e4392fcd2e89bc91e5567db33b62d", "voices.rsc", false }, - { GID_ITE_DISK_G2, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, - - { GID_ITE_CD_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, - { GID_ITE_CD_G, "50a0d2d7003c926a3832d503c8534e90", "scripts.rsc", false }, - { GID_ITE_CD_G, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, - { GID_ITE_CD_G, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, - - { GID_ITE_CD_G2, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, - { GID_ITE_CD_G2, "50a0d2d7003c926a3832d503c8534e90", "scripts.rsc", false }, - { GID_ITE_CD_G2, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, - { GID_ITE_CD_G2, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, - { GID_ITE_CD_G2, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, - - { GID_ITE_CD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, - { GID_ITE_CD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, - { GID_ITE_CD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, - { GID_ITE_CD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, - - // reported by mld. Bestsellergamers cover disk - { GID_ITE_CD_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false }, - { GID_ITE_CD_DE, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, - { GID_ITE_CD_DE, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, - { GID_ITE_CD_DE, "2fbad5d10b9b60a3415dc4aebbb11718", "voices.rsc", false }, - - { GID_ITE_CD_DE2, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false }, - { GID_ITE_CD_DE2, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, - { GID_ITE_CD_DE2, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, - { GID_ITE_CD_DE2, "2fbad5d10b9b60a3415dc4aebbb11718", "voices.rsc", false }, - { GID_ITE_CD_DE2, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, - - { GID_ITE_DEMO_G, "986c79c4d2939dbe555576529fd37932", "ite.rsc", false }, - { GID_ITE_DEMO_G, "d5697dd3240a3ceaddaa986c47e1a2d7", "scripts.rsc", false }, - { GID_ITE_DEMO_G, "c58e67c506af4ffa03fd0aac2079deb0", "voices.rsc", false }, - { GID_ITE_DEMO_G, "0b9a70eb4e120b6f00579b46c8cae29e", "ite.dmo", false }, - - { GID_ITE_WINCD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, - { GID_ITE_WINCD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, - { GID_ITE_WINCD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, - { GID_ITE_WINCD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, - - { GID_ITE_MACCD, "4f7fa11c5175980ed593392838523060", "ite.rsc", false }, - { GID_ITE_MACCD, "adf1f46c1d0589083996a7060c798ad0", "scripts.rsc", false }, - { GID_ITE_MACCD, "1a91cd60169f367ecb6c6e058d899b2f", "music.rsc", false }, - { GID_ITE_MACCD, "95863b89a0916941f6c5e1789843ba14", "sounds.rsc", false }, - { GID_ITE_MACCD, "c14c4c995e7a0d3828e3812a494301b7", "Inherit the Earth Voices", true }, - - { GID_ITE_MACCD_G, "0bd506aa887bfc7965f695c6bd28237d", "ITE Resources.bin", true }, - { GID_ITE_MACCD_G, "af0d7a2588e09ad3ecbc5b474ea238bf", "ITE Scripts.bin", true }, - { GID_ITE_MACCD_G, "c1d20324b7cdf1650e67061b8a93251c", "ITE Music.bin", true }, - { GID_ITE_MACCD_G, "441426c6bb2a517f65c7e49b57f7a345", "ITE Sounds.bin", true }, - { GID_ITE_MACCD_G, "dba92ae7d57e942250fe135609708369", "ITE Voices.bin", true }, - - { GID_ITE_LINCD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false }, - { GID_ITE_LINCD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, - { GID_ITE_LINCD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, - { GID_ITE_LINCD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false }, - { GID_ITE_LINCD, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, - - { GID_ITE_MULTICD, "a6433e34b97b15e64fe8214651012db9", "ite.rsc", false }, - { GID_ITE_MULTICD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false }, - { GID_ITE_MULTICD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false }, - { GID_ITE_MULTICD, "c14c4c995e7a0d3828e3812a494301b7", "Inherit the Earth Voices", true }, - { GID_ITE_MULTICD, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, - - { GID_ITE_DISK_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false }, - { GID_ITE_DISK_DE, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false }, - { GID_ITE_DISK_DE, "0c9113e630f97ef0996b8c3114badb08", "voices.rsc", false }, - - { GID_ITE_DISK_DE2, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false }, - { GID_ITE_DISK_DE2, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false }, - { GID_ITE_DISK_DE2, "0c9113e630f97ef0996b8c3114badb08", "voices.rsc", false }, - { GID_ITE_DISK_DE2, "d6454756517f042f01210458abe8edd4", "music.rsc", false }, - - { GID_ITE_WINDEMO2, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false }, - { GID_ITE_WINDEMO2, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false }, - { GID_ITE_WINDEMO2, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", false }, - { GID_ITE_WINDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false }, - - { GID_ITE_LINDEMO, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false }, - { GID_ITE_LINDEMO, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false }, - { GID_ITE_LINDEMO, "d6454756517f042f01210458abe8edd4", "musicd.rsc", false }, - { GID_ITE_LINDEMO, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", false }, - { GID_ITE_LINDEMO, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false }, - - { GID_ITE_MACDEMO2, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", false }, - { GID_ITE_MACDEMO2, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", false }, - { GID_ITE_MACDEMO2, "495bdde51fd9f4bea2b9c911091b1ab2", "musicd.rsc", false }, - { GID_ITE_MACDEMO2, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", false }, - { GID_ITE_MACDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false }, - - { GID_ITE_WINDEMO1, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false }, - { GID_ITE_WINDEMO1, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false }, - { GID_ITE_WINDEMO1, "a741139dd7365a13f463cd896ff9969a", "soundsd.rsc", false }, - { GID_ITE_WINDEMO1, "0759eaf5b64ae19fd429920a70151ad3", "voicesd.rsc", false }, - - { GID_ITE_MACDEMO1, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", false }, - { GID_ITE_MACDEMO1, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", false }, - { GID_ITE_MACDEMO1, "1a91cd60169f367ecb6c6e058d899b2f", "musicd.rsc", false }, - { GID_ITE_MACDEMO1, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", false }, - { GID_ITE_MACDEMO1, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false }, - - { GID_IHNM_CD, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, - { GID_IHNM_CD, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, - { GID_IHNM_CD, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false }, - { GID_IHNM_CD, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false }, - { GID_IHNM_CD, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, - { GID_IHNM_CD, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, - { GID_IHNM_CD, "fc6440b38025f4b2cc3ff55c3da5c3eb", "voices1.res", false }, - { GID_IHNM_CD, "b37f10fd1696ade7d58704ccaaebceeb", "voices2.res", false }, - { GID_IHNM_CD, "3bbc16a8f741dbb511da506c660a0b54", "voices3.res", false }, - { GID_IHNM_CD, "ebfa160122d2247a676ca39920e5d481", "voices4.res", false }, - { GID_IHNM_CD, "1f501ce4b72392bdd1d9ec38f6eec6da", "voices5.res", false }, - { GID_IHNM_CD, "f580ed7568c7d6ef34e934ba20adf834", "voices6.res", false }, - { GID_IHNM_CD, "54b1f2013a075338ceb0e258d97808bd", "voicess.res", false }, - - // Reported by mld. German Retail - { GID_IHNM_CD_DE, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, - { GID_IHNM_CD_DE, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, - { GID_IHNM_CD_DE, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false }, - { GID_IHNM_CD_DE, "32aa01a89937520fe0ea513950117292", "scripts.res", false }, - { GID_IHNM_CD_DE, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, - { GID_IHNM_CD_DE, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, - { GID_IHNM_CD_DE, "424971e1e2373187c3f5734fe36071a2", "voices1.res", false }, - { GID_IHNM_CD_DE, "c270e0980782af43641a86e4a14e2a32", "voices2.res", false }, - { GID_IHNM_CD_DE, "49e42befea883fd101ec3d0f5d0647b9", "voices3.res", false }, - { GID_IHNM_CD_DE, "c477443c52a0aa56e686ebd8d051e4ab", "voices5.res", false }, - { GID_IHNM_CD_DE, "2b9aea838f74b4eecfb29a8f205a2bd4", "voices6.res", false }, - { GID_IHNM_CD_DE, "8b09a196a52627cacb4eab13bfe0b2c3", "voicess.res", false }, - - { GID_IHNM_CD_ES, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, - { GID_IHNM_CD_ES, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, - { GID_IHNM_CD_ES, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, - { GID_IHNM_CD_ES, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false }, - { GID_IHNM_CD_ES, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false }, - { GID_IHNM_CD_ES, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, - { GID_IHNM_CD_ES, "dc6a34e3d1668730ea46815a92c7847f", "voices1.res", false }, - { GID_IHNM_CD_ES, "dc6a5fa7a4cdc2ca5a6fd924e969986c", "voices2.res", false }, - { GID_IHNM_CD_ES, "dc6a5fa7a4cdc2ca5a6fd924e969986c", "voices3.res", false }, - { GID_IHNM_CD_ES, "0f87400b804232a58dd22e404420cc45", "voices4.res", false }, - { GID_IHNM_CD_ES, "172668cfc5d8c305cb5b1a9b4d995fc0", "voices5.res", false }, - { GID_IHNM_CD_ES, "96c9bda9a5f41d6bc232ed7bf6d371d9", "voices6.res", false }, - { GID_IHNM_CD_ES, "d869de9883c8faea7f687217a9ec7057", "voicess.res", false }, - - { GID_IHNM_CD_RU, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, - { GID_IHNM_CD_RU, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, - { GID_IHNM_CD_RU, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false }, - { GID_IHNM_CD_RU, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false }, - { GID_IHNM_CD_RU, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, - { GID_IHNM_CD_RU, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, - { GID_IHNM_CD_RU, "d6100d2dc3b2b9f2e1ad247f613dce9b", "voices1.res", false }, - { GID_IHNM_CD_RU, "84f6f48ecc2832841ea6417a9a379430", "voices2.res", false }, - { GID_IHNM_CD_RU, "ebb9501283047f27a0f54e27b3c8ba1e", "voices3.res", false }, - { GID_IHNM_CD_RU, "4c145da5fa6d1306162a7ca8ce5a4f2e", "voices4.res", false }, - { GID_IHNM_CD_RU, "871a559644281917677eca4af1b05620", "voices5.res", false }, - { GID_IHNM_CD_RU, "211be5c24f066d69a2f6cfa953acfba6", "voices6.res", false }, - { GID_IHNM_CD_RU, "9df7cd3b18ddaa16b5291b3432567036", "voicess.res", false }, - - { GID_IHNM_CD_FR, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false }, - { GID_IHNM_CD_FR, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false }, - { GID_IHNM_CD_FR, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false }, - { GID_IHNM_CD_FR, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false }, - { GID_IHNM_CD_FR, "32aa01a89937520fe0ea513950117292", "scripts.res", false }, - { GID_IHNM_CD_FR, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, - { GID_IHNM_CD_FR, "424971e1e2373187c3f5734fe36071a2", "voices1.res", false }, - { GID_IHNM_CD_FR, "c2d93a35d2c2def9c3d6d242576c794b", "voices2.res", false }, - { GID_IHNM_CD_FR, "49e42befea883fd101ec3d0f5d0647b9", "voices3.res", false }, - { GID_IHNM_CD_FR, "f4c415de7c03de86b73f9a12b8bd632f", "voices5.res", false }, - { GID_IHNM_CD_FR, "3fc5358a5d8eee43bdfab2740276572e", "voices6.res", false }, - { GID_IHNM_CD_FR, "b8642e943bbebf89cef2f48b31cb4305", "voicess.res", false }, - - { GID_IHNM_DEMO, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false }, - { GID_IHNM_DEMO, "9626bda8978094ff9b29198bc1ed5f9a", "scripts.res", false }, - { GID_IHNM_DEMO, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false }, - { GID_IHNM_DEMO, "3bbc16a8f741dbb511da506c660a0b54", "voicesd.res", false }, -}; - -static GameDescription gameDescriptions[] = { - // Inherit the earth - DOS Demo version - // sound unchecked - { - "ite", - GType_ITE, - GID_ITE_DEMO_G, // Game id - "Inherit the Earth: Quest for the Orb (DOS Demo)", // Game title - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, // Starting scene number - &ITEDemo_Resources, - ARRAYSIZE(ITEDEMO_GameFiles), // Game datafiles - ITEDEMO_GameFiles, - ARRAYSIZE(ITEDEMO_GameFonts), - ITEDEMO_GameFonts, - &ITEDEMO_GameSound, - &ITEDEMO_GameSound, - NULL, - 0, - NULL, - 0, // features - Common::EN_USA, - Common::kPlatformPC, - }, - - // Inherit the earth - MAC Demo version - { - "ite", - GType_ITE, - GID_ITE_MACDEMO2, - "Inherit the Earth: Quest for the Orb (MAC Demo)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEMACDEMO_GameFiles), - ITEMACDEMO_GameFiles, - ARRAYSIZE(ITEWINDEMO_GameFonts), - ITEWINDEMO_GameFonts, - &ITEMACDEMO_GameVoice, - &ITEMACDEMO_GameSound, - &ITEMACDEMO_GameMusic, - ARRAYSIZE(ITEMacPatch_Files), - ITEMacPatch_Files, - GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - Common::EN_USA, - Common::kPlatformMacintosh, - }, - - // Inherit the earth - early MAC Demo version - { - "ite", - GType_ITE, - GID_ITE_MACDEMO1, - "Inherit the Earth: Quest for the Orb (early MAC Demo)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEMACDEMO_GameFiles), - ITEMACDEMO_GameFiles, - ARRAYSIZE(ITEWINDEMO_GameFonts), - ITEWINDEMO_GameFonts, - &ITEMACDEMO_GameVoice, - &ITEMACDEMO_GameSound, - &ITEMACCD_GameMusic, - ARRAYSIZE(ITEMacPatch_Files), - ITEMacPatch_Files, - GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, - Common::EN_USA, - Common::kPlatformMacintosh, - }, - - // Inherit the earth - MAC CD Guild version - { - "ite", - GType_ITE, - GID_ITE_MACCD_G, - "Inherit the Earth: Quest for the Orb (MAC CD)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEMACCD_G_GameFiles), - ITEMACCD_G_GameFiles, - ARRAYSIZE(ITEWINDEMO_GameFonts), - ITEWINDEMO_GameFonts, - &ITEMACCD_G_GameSound, - &ITEMACCD_G_GameSound, - NULL, - 0, - NULL, - GF_BIG_ENDIAN_DATA | GF_CD_FX, - Common::EN_USA, - Common::kPlatformMacintosh, - }, - - // Inherit the earth - MAC CD Wyrmkeep version - { - "ite", - GType_ITE, - GID_ITE_MACCD, - "Inherit the Earth: Quest for the Orb (Wyrmkeep MAC CD)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEMACCD_GameFiles), - ITEMACCD_GameFiles, - ARRAYSIZE(ITEWINDEMO_GameFonts), - ITEWINDEMO_GameFonts, - &ITEMACCD_GameSound, - &ITEMACCD_GameSound, - &ITEMACCD_GameMusic, - ARRAYSIZE(ITEMacPatch_Files), - ITEMacPatch_Files, - GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX, - Common::EN_USA, - Common::kPlatformMacintosh, - }, - - // Inherit the earth - Linux Demo version - // Note: it should be before GID_ITE_WINDEMO2 version - { - "ite", - GType_ITE, - GID_ITE_LINDEMO, - "Inherit the Earth: Quest for the Orb (Linux Demo)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITELINDEMO_GameFiles), - ITELINDEMO_GameFiles, - ARRAYSIZE(ITEWINDEMO_GameFonts), - ITEWINDEMO_GameFonts, - &ITEWINDEMO2_GameVoice, - &ITEWINDEMO2_GameSound, - &ITELINDEMO_GameMusic, - ARRAYSIZE(ITELinPatch_Files), - ITELinPatch_Files, - GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - Common::EN_USA, - Common::kPlatformLinux, - }, - - // Inherit the earth - Win32 Demo version - { - "ite", - GType_ITE, - GID_ITE_WINDEMO2, - "Inherit the Earth: Quest for the Orb (Win32 Demo)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEWINDEMO_GameFiles), - ITEWINDEMO_GameFiles, - ARRAYSIZE(ITEWINDEMO_GameFonts), - ITEWINDEMO_GameFonts, - &ITEWINDEMO2_GameVoice, - &ITEWINDEMO2_GameSound, - NULL, - ARRAYSIZE(ITEWinPatch2_Files), - ITEWinPatch2_Files, - GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES, - Common::EN_USA, - Common::kPlatformWindows, - }, - - // Inherit the earth - early Win32 Demo version - { - "ite", - GType_ITE, - GID_ITE_WINDEMO1, - "Inherit the Earth: Quest for the Orb (early Win32 Demo)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEWINDEMO_GameFiles), - ITEWINDEMO_GameFiles, - ARRAYSIZE(ITEWINDEMO_GameFonts), - ITEWINDEMO_GameFonts, - &ITEWINDEMO1_GameSound, - &ITEWINDEMO1_GameSound, - NULL, - ARRAYSIZE(ITEWinPatch1_Files), - ITEWinPatch1_Files, - GF_WYRMKEEP | GF_CD_FX, - Common::EN_USA, - Common::kPlatformWindows, - }, - - // Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD - { - "ite", - GType_ITE, - GID_ITE_MULTICD, - "Inherit the Earth: Quest for the Orb (Multi-OS CD Version)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEMULTICD_GameFiles), - ITEMULTICD_GameFiles, - ARRAYSIZE(ITECD_GameFonts), - ITECD_GameFonts, - &ITEMACCD_GameSound, - &ITECD_GameSound, - &ITEMACCD_GameMusic, - 0, - NULL, - GF_WYRMKEEP | GF_CD_FX, - Common::EN_USA, - Common::kPlatformUnknown, - }, - - // Inherit the earth - Wyrmkeep Linux CD version - { - "ite", - GType_ITE, - GID_ITE_LINCD, - "Inherit the Earth: Quest for the Orb (Linux CD Version)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITELINCD_GameFiles), - ITELINCD_GameFiles, - ARRAYSIZE(ITECD_GameFonts), - ITECD_GameFonts, - &ITECD_GameSound, - &ITECD_GameSound, - &ITEMACCD_GameMusic, - ARRAYSIZE(ITELinPatch_Files), - ITELinPatch_Files, - GF_WYRMKEEP | GF_CD_FX, - Common::EN_USA, - Common::kPlatformLinux, - }, - - // Inherit the earth - Wyrmkeep Windows CD version - { - "ite", - GType_ITE, - GID_ITE_WINCD, - "Inherit the Earth: Quest for the Orb (Win32 CD Version)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITECD_GameFiles), - ITECD_GameFiles, - ARRAYSIZE(ITECD_GameFonts), - ITECD_GameFonts, - &ITECD_GameSound, - &ITECD_GameSound, - NULL, - ARRAYSIZE(ITEWinPatch1_Files), - ITEWinPatch1_Files, - GF_WYRMKEEP | GF_CD_FX, - Common::EN_USA, - Common::kPlatformWindows, - }, - - // Inherit the earth - DOS CD version - { - "ite", - GType_ITE, - GID_ITE_CD_G, - "Inherit the Earth: Quest for the Orb (DOS CD Version)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITECD_GameFiles), - ITECD_GameFiles, - ARRAYSIZE(ITECD_GameFonts), - ITECD_GameFonts, - &ITECD_GameSound, - &ITECD_GameSound, - NULL, - 0, - NULL, - GF_CD_FX, - Common::EN_USA, - Common::kPlatformPC, - }, - - // Inherit the earth - DOS CD version with digital music - { - "ite", - GType_ITE, - GID_ITE_CD_G2, - "Inherit the Earth: Quest for the Orb (DOS CD Version)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITECD2_GameFiles), - ITECD2_GameFiles, - ARRAYSIZE(ITECD_GameFonts), - ITECD_GameFonts, - &ITECD_GameSound, - &ITECD_GameSound, - &ITEMACCD_GameMusic, - 0, - NULL, - GF_CD_FX, - Common::EN_USA, - Common::kPlatformPC, - }, - - // Inherit the earth - DOS CD German version - { - "ite", - GType_ITE, - GID_ITE_CD_DE, - "Inherit the Earth: Quest for the Orb (De DOS CD Version)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITECD_GameFiles), - ITECD_GameFiles, - ARRAYSIZE(ITECD_GameFonts), - ITECD_GameFonts, - &ITECD_GameSound, - &ITECD_GameSound, - NULL, - 0, - NULL, - GF_CD_FX, - Common::DE_DEU, - Common::kPlatformPC, - }, - - // Inherit the earth - DOS CD German version with digital music - { - "ite", - GType_ITE, - GID_ITE_CD_DE2, - "Inherit the Earth: Quest for the Orb (De DOS CD Version)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITECD2_GameFiles), - ITECD2_GameFiles, - ARRAYSIZE(ITECD_GameFonts), - ITECD_GameFonts, - &ITECD_GameSound, - &ITECD_GameSound, - &ITEMACCD_GameMusic, - 0, - NULL, - GF_CD_FX, - Common::DE_DEU, - Common::kPlatformPC, - }, - - // Inherit the earth - CD version - { - "ite", - GType_ITE, - GID_ITE_CD, - "Inherit the Earth: Quest for the Orb (DOS CD Version)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITECD_GameFiles), - ITECD_GameFiles, - ARRAYSIZE(ITECD_GameFonts), - ITECD_GameFonts, - &ITECD_GameSound, - &ITECD_GameSound, - NULL, - 0, - NULL, - GF_CD_FX, - Common::EN_USA, - Common::kPlatformPC, - }, - - // Inherit the earth - German Floppy version - { - "ite", - GType_ITE, - GID_ITE_DISK_DE, - "Inherit the Earth: Quest for the Orb (De DOS Floppy)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEDISK_GameFiles), - ITEDISK_GameFiles, - ARRAYSIZE(ITEDISK_GameFonts), - ITEDISK_GameFonts, - &ITEDISK_GameSound, - &ITEDISK_GameSound, - NULL, - 0, - NULL, - 0, - Common::DE_DEU, - Common::kPlatformPC, - }, - - // Inherit the earth - German Floppy version with digital music - { - "ite", - GType_ITE, - GID_ITE_DISK_DE2, - "Inherit the Earth: Quest for the Orb (De DOS Floppy)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEDISK2_GameFiles), - ITEDISK2_GameFiles, - ARRAYSIZE(ITEDISK_GameFonts), - ITEDISK_GameFonts, - &ITEDISK_GameSound, - &ITEDISK_GameSound, - &ITEMACCD_GameMusic, - 0, - NULL, - 0, - Common::DE_DEU, - Common::kPlatformPC, - }, - - // Inherit the earth - Disk version - { - "ite", - GType_ITE, - GID_ITE_DISK_G, - "Inherit the Earth: Quest for the Orb (DOS Floppy)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEDISK_GameFiles), - ITEDISK_GameFiles, - ARRAYSIZE(ITEDISK_GameFonts), - ITEDISK_GameFonts, - &ITEDISK_GameSound, - &ITEDISK_GameSound, - NULL, - 0, - NULL, - 0, - Common::EN_USA, - Common::kPlatformPC, - }, - - // Inherit the earth - Disk version with digital music - { - "ite", - GType_ITE, - GID_ITE_DISK_G2, - "Inherit the Earth: Quest for the Orb (DOS Floppy)", - &ITE_DisplayInfo, - ITE_DEFAULT_SCENE, - &ITE_Resources, - ARRAYSIZE(ITEDISK2_GameFiles), - ITEDISK2_GameFiles, - ARRAYSIZE(ITEDISK_GameFonts), - ITEDISK_GameFonts, - &ITEDISK_GameSound, - &ITEDISK_GameSound, - &ITEMACCD_GameMusic, - 0, - NULL, - 0, - Common::EN_USA, - Common::kPlatformPC, - }, - - // I Have No Mouth And I Must Scream - Demo version - { - "ihnm", - GType_IHNM, - GID_IHNM_DEMO, - "I Have No Mouth and I Must Scream (DOS Demo)", - &IHNM_DisplayInfo, - 0, - &IHNM_Resources, - ARRAYSIZE(IHNMDEMO_GameFiles), - IHNMDEMO_GameFiles, - ARRAYSIZE(IHNMDEMO_GameFonts), - IHNMDEMO_GameFonts, - &IHNM_GameSound, - &IHNM_GameSound, - NULL, - 0, - NULL, - GF_DEFAULT_TO_1X_SCALER, - Common::EN_USA, - Common::kPlatformPC, - }, - - // I Have No Mouth And I Must Scream - CD version - { - "ihnm", - GType_IHNM, - GID_IHNM_CD, - "I Have No Mouth and I Must Scream (DOS)", - &IHNM_DisplayInfo, - IHNM_DEFAULT_SCENE, - &IHNM_Resources, - ARRAYSIZE(IHNMCD_GameFiles), - IHNMCD_GameFiles, - ARRAYSIZE(IHNMCD_GameFonts), - IHNMCD_GameFonts, - &IHNM_GameSound, - &IHNM_GameSound, - NULL, - 0, - NULL, - GF_DEFAULT_TO_1X_SCALER, - Common::EN_USA, - Common::kPlatformPC, - }, - - // I Have No Mouth And I Must Scream - De CD version - { - "ihnm", - GType_IHNM, - GID_IHNM_CD_DE, - "I Have No Mouth and I Must Scream (DE DOS)", - &IHNM_DisplayInfo, - IHNM_DEFAULT_SCENE, - &IHNM_Resources, - ARRAYSIZE(IHNMCD_Censored_GameFiles), - IHNMCD_Censored_GameFiles, - ARRAYSIZE(IHNMCD_GameFonts), - IHNMCD_GameFonts, - &IHNM_GameSound, - &IHNM_GameSound, - NULL, - 0, - NULL, - GF_DEFAULT_TO_1X_SCALER, - Common::DE_DEU, - Common::kPlatformPC, - }, - // I Have No Mouth And I Must Scream - Sp CD version - { - "ihnm", - GType_IHNM, - GID_IHNM_CD_ES, - "I Have No Mouth and I Must Scream (Sp DOS)", - &IHNM_DisplayInfo, - IHNM_DEFAULT_SCENE, - &IHNM_Resources, - ARRAYSIZE(IHNMCD_GameFiles), - IHNMCD_GameFiles, - ARRAYSIZE(IHNMCD_GameFonts), - IHNMCD_GameFonts, - &IHNM_GameSound, - &IHNM_GameSound, - NULL, - 0, - NULL, - GF_DEFAULT_TO_1X_SCALER, - Common::ES_ESP, - Common::kPlatformPC, - }, - // I Have No Mouth And I Must Scream - Ru CD version - { - "ihnm", - GType_IHNM, - GID_IHNM_CD_RU, - "I Have No Mouth and I Must Scream (Ru DOS)", - &IHNM_DisplayInfo, - IHNM_DEFAULT_SCENE, - &IHNM_Resources, - ARRAYSIZE(IHNMCD_GameFiles), - IHNMCD_GameFiles, - ARRAYSIZE(IHNMCD_GameFonts), - IHNMCD_GameFonts, - &IHNM_GameSound, - &IHNM_GameSound, - NULL, - 0, - NULL, - GF_DEFAULT_TO_1X_SCALER, - Common::RU_RUS, - Common::kPlatformPC, - }, - // I Have No Mouth And I Must Scream - Fr CD version - { - "ihnm", - GType_IHNM, - GID_IHNM_CD_FR, - "I Have No Mouth and I Must Scream (Fr DOS)", - &IHNM_DisplayInfo, - IHNM_DEFAULT_SCENE, - &IHNM_Resources, - ARRAYSIZE(IHNMCD_Censored_GameFiles), - IHNMCD_Censored_GameFiles, - ARRAYSIZE(IHNMCD_GameFonts), - IHNMCD_GameFonts, - &IHNM_GameSound, - &IHNM_GameSound, - NULL, - 0, - NULL, - GF_DEFAULT_TO_1X_SCALER, - Common::FR_FRA, - Common::kPlatformPC, - }, -}; - -bool SagaEngine::initGame() { - uint16 gameCount = ARRAYSIZE(gameDescriptions); - int gameNumber = -1; - FSList dummy; - DetectedGameList detectedGames; - int *matches; - Common::Language language = Common::UNK_LANG; - Common::Platform platform = Common::kPlatformUnknown; - - if (ConfMan.hasKey("language")) - language = Common::parseLanguage(ConfMan.get("language")); - if (ConfMan.hasKey("platform")) - platform = Common::parsePlatform(ConfMan.get("platform")); - - - detectedGames = GAME_ProbeGame(dummy, &matches); - - if (detectedGames.size() == 0) { - warning("No valid games were found in the specified directory."); - return false; - } - - // If we have more than one match then try to match by platform and - // language - int count = 0; - if (detectedGames.size() > 1) { - for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) - if (matches[i] != -1) { - if ((gameDescriptions[matches[i]].language != language && - language != Common::UNK_LANG) || - (gameDescriptions[matches[i]].platform != platform && - platform != Common::kPlatformUnknown)) { - debug(2, "Purged (pass 2) %s", gameDescriptions[matches[i]].title); - matches[i] = -1; - } - else - count++; - } - } else - count = 1; - - if (count != 1) - warning("Conflicting targets detected (%d)", count); - - for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++) - if (matches[i] != -1) { - gameNumber = matches[i]; - break; - } - - free(matches); - - if (gameNumber >= gameCount || gameNumber == -1) { - error("SagaEngine::loadGame wrong gameNumber"); - } - - debug(2, "Running %s", gameDescriptions[gameNumber].title); - - _gameNumber = gameNumber; - _gameDescription = &gameDescriptions[gameNumber]; - _gameDisplayInfo = *_gameDescription->gameDisplayInfo; - _displayClip.right = _gameDisplayInfo.logicalWidth; - _displayClip.bottom = _gameDisplayInfo.logicalHeight; - - if (!_resource->createContexts()) { - return false; - } - return true; -} - -DetectedGameList GAME_ProbeGame(const FSList &fslist, int **retmatches) { - DetectedGameList detectedGames; - int game_n; - int index = 0, i, j; - int matches[ARRAYSIZE(gameDescriptions)]; - bool mode = retmatches ? false : true; - - game_n = -1; - for (i = 0; i < ARRAYSIZE(gameDescriptions); i++) - matches[i] = -1; - - while (1) { - game_n = detectGame(fslist, mode, game_n); - if (game_n == -1) - break; - matches[index++] = game_n; - } - - // We have some resource sets which are superpositions of other - // Particularly it is ite-demo-linux vs ite-demo-win - // Now remove lesser set if bigger matches too - - if (index > 1) { - // Search max number - int maxcount = 0; - for (i = 0; i < index; i++) { - int count = 0; - for (j = 0; j < ARRAYSIZE(gameMD5); j++) - if (gameMD5[j].id == gameDescriptions[matches[i]].gameId) - count++; - maxcount = MAX(maxcount, count); - } - - // Now purge targets with number of files lesser than max - for (i = 0; i < index; i++) { - int count = 0; - for (j = 0; j < ARRAYSIZE(gameMD5); j++) - if (gameMD5[j].id == gameDescriptions[matches[i]].gameId) - count++; - if (count < maxcount) { - debug(2, "Purged: %s", gameDescriptions[matches[i]].title); - matches[i] = -1; - } - } - - } - - // and now push them into list of detected games - for (i = 0; i < index; i++) - if (matches[i] != -1) - detectedGames.push_back(DetectedGame(gameDescriptions[matches[i]].toGameSettings(), - gameDescriptions[matches[i]].language, - gameDescriptions[matches[i]].platform)); - - if (retmatches) { - *retmatches = (int *)calloc(ARRAYSIZE(gameDescriptions), sizeof(int)); - for (i = 0; i < ARRAYSIZE(gameDescriptions); i++) - (*retmatches)[i] = matches[i]; - } - - return detectedGames; -} - -int detectGame(const FSList &fslist, bool mode, int start) { - int game_count = ARRAYSIZE(gameDescriptions); - int game_n = -1; - typedef Common::Map<Common::String, Common::String> StringMap; - StringMap filesMD5; - - typedef Common::Map<Common::String, bool> StringSet; - StringSet filesList; - - uint16 file_count; - uint16 file_n; - Common::File test_file; - bool file_missing; - - Common::String tstr, tstr1; - char md5str[32+1]; - uint8 md5sum[16]; - - // First we compose list of files which we need MD5s for - for (int i = 0; i < ARRAYSIZE(gameMD5); i++) { - tstr = Common::String(gameMD5[i].filename); - tstr.toLowercase(); - - if (gameMD5[i].caseSensitive && !mode) - filesList[Common::String(gameMD5[i].filename)] = true; - else - filesList[tstr] = true; - } - - if (mode) { - // Now count MD5s for required files - for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { - if (!file->isDirectory()) { - tstr = file->displayName(); - // FIXME: there is a bug in String class. tstr1 = tstr; tstr.toLowercase() - // makes tstr1 lowercase as well - tstr1 = Common::String(file->displayName().c_str()); - tstr.toLowercase(); - - if (filesList.contains(tstr) || filesList.contains(tstr1)) { - if (Common::md5_file(file->path().c_str(), md5sum, NULL, FILE_MD5_BYTES)) { - for (int j = 0; j < 16; j++) { - sprintf(md5str + j*2, "%02x", (int)md5sum[j]); - } - filesMD5[tstr] = Common::String(md5str); - filesMD5[tstr1] = Common::String(md5str); - } - } - } - } - } else { - Common::File testFile; - - for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) { - if (testFile.open(file->_key.c_str())) { - testFile.close(); - if (Common::md5_file(file->_key.c_str(), md5sum, NULL, FILE_MD5_BYTES)) { - for (int j = 0; j < 16; j++) { - sprintf(md5str + j*2, "%02x", (int)md5sum[j]); - } - filesMD5[file->_key] = Common::String(md5str); - } - } - } - } - - for (game_n = start + 1; game_n < game_count; game_n++) { - file_count = gameDescriptions[game_n].filesCount; - file_missing = false; - - // Try to open all files for this game - for (file_n = 0; file_n < file_count; file_n++) { - tstr = gameDescriptions[game_n].filesDescriptions[file_n].fileName; - - if (!filesMD5.contains(tstr)) { - file_missing = true; - break; - } - } - - // Try the next game, couldn't find all files for the current - // game - if (file_missing) { - continue; - } else { - bool match = true; - - debug(2, "Probing game: %s", gameDescriptions[game_n].title); - - for (int i = 0; i < ARRAYSIZE(gameMD5); i++) { - if (gameMD5[i].id == gameDescriptions[game_n].gameId) { - tstr = gameMD5[i].filename; - - if (strcmp(gameMD5[i].md5, filesMD5[tstr].c_str())) { - match = false; - break; - } - } - } - if (!match) - continue; - - debug(2, "Found game: %s", gameDescriptions[game_n].title); - - return game_n; - } - } - - if (!filesMD5.isEmpty() && start == -1) { - printf("MD5s of your game version are unknown. Please, report following data to\n"); - printf("ScummVM team along with your game name and version:\n"); - - for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file) - printf("%s: %s\n", file->_key.c_str(), file->_value.c_str()); - } - - return -1; -} - -} // End of namespace Saga |