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authorAndrew Kurushin2004-12-22 21:04:50 +0000
committerAndrew Kurushin2004-12-22 21:04:50 +0000
commit3d9784f94d3bc6c425d3180e59d322ab715e6306 (patch)
tree1313b3b88f8a6f9341a72c4fc178dad582f924c5 /saga/game.cpp
parentab4734dcf60d8f06786cbdd382a7a83ca962103a (diff)
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- rewriten actors action handling (now uses all original flags etc)
- added some script functions (swapactors...) - many things were renamed according scummvm covention - resource id definintions should begin with "RID_" prefix - intro temporary broken - work in progress todo: - walking hanling also should be rewriten - timings for speech and actor cycling should be more accurate svn-id: r16263
Diffstat (limited to 'saga/game.cpp')
-rw-r--r--saga/game.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/saga/game.cpp b/saga/game.cpp
index 572274adc6..729e300647 100644
--- a/saga/game.cpp
+++ b/saga/game.cpp
@@ -115,10 +115,10 @@ static GAME_FONTDESC ITEDISK_GameFonts[] = {
};
static GAME_RESOURCEDESC ITE_Resources = {
- ITE_SCENE_LUT, // Scene lookup table RN
- ITE_SCRIPT_LUT, // Script lookup table RN
- ITE_COMMAND_PANEL,
- ITE_DIALOGUE_PANEL
+ RID_ITE_SCENE_LUT, // Scene lookup table RN
+ RID_ITE_SCRIPT_LUT, // Script lookup table RN
+ RID_ITE_COMMAND_PANEL,
+ RID_ITE_DIALOGUE_PANEL
};
static GAME_SOUNDINFO ITE_GameSound = {
@@ -181,10 +181,10 @@ static GAME_FONTDESC IHNMCD_GameFonts[] = {
};
static GAME_RESOURCEDESC IHNM_Resources = {
- IHNM_SCENE_LUT, // Scene lookup table RN
- IHNM_SCRIPT_LUT, // Script lookup table RN
- IHNM_COMMAND_PANEL,
- IHNM_DIALOGUE_PANEL
+ RID_IHNM_SCENE_LUT, // Scene lookup table RN
+ RID_IHNM_SCRIPT_LUT, // Script lookup table RN
+ RID_IHNM_COMMAND_PANEL,
+ RID_IHNM_DIALOGUE_PANEL
};
static GAME_SOUNDINFO IHNM_GameSound = {