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author | Andrew Kurushin | 2005-01-21 21:55:54 +0000 |
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committer | Andrew Kurushin | 2005-01-21 21:55:54 +0000 |
commit | 58ec0f0aadd5228732a3c5915b9a94ec00e9cc53 (patch) | |
tree | 28c6ded9c7fd57a8284fa1212f17917900e7e57e /saga/game.cpp | |
parent | 0228f1645f582213ef3e12f19df8e88e61891fbe (diff) | |
download | scummvm-rg350-58ec0f0aadd5228732a3c5915b9a94ec00e9cc53.tar.gz scummvm-rg350-58ec0f0aadd5228732a3c5915b9a94ec00e9cc53.tar.bz2 scummvm-rg350-58ec0f0aadd5228732a3c5915b9a94ec00e9cc53.zip |
problems solved:
- Allow more than one script work at once
- Proper implementation of address methods
some opcodes may be broken - cause work in progress
todo: rewrite opcodes with new address functionality
svn-id: r16604
Diffstat (limited to 'saga/game.cpp')
-rw-r--r-- | saga/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/game.cpp b/saga/game.cpp index 6dd41638ad..f03680647e 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -854,7 +854,7 @@ int SagaEngine::loadGame(int gameNumber) { _gameFileContexts = (RSCFILE_CONTEXT **)realloc(_gameFileContexts, gameFileCount * sizeof(*_gameFileContexts)); //TODO: on exit - FREE! if (_gameFileContexts == NULL) { - error("SagaEngine::loadGame not enough memory"); + memoryError("SagaEngine::loadGame"); } |