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author | Andrew Kurushin | 2005-08-06 12:20:10 +0000 |
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committer | Andrew Kurushin | 2005-08-06 12:20:10 +0000 |
commit | 5b4ecd206d0012fcf96e3df4eceafb69609ce3b3 (patch) | |
tree | 1f19c6eb7793c81b466bcbc7a3ea942debd82322 /saga/game.cpp | |
parent | 005843e55bf7dc8b326d802e75e0caa35816f0de (diff) | |
download | scummvm-rg350-5b4ecd206d0012fcf96e3df4eceafb69609ce3b3.tar.gz scummvm-rg350-5b4ecd206d0012fcf96e3df4eceafb69609ce3b3.tar.bz2 scummvm-rg350-5b4ecd206d0012fcf96e3df4eceafb69609ce3b3.zip |
changeChapter -> changeScene with chapter
svn-id: r18619
Diffstat (limited to 'saga/game.cpp')
-rw-r--r-- | saga/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/game.cpp b/saga/game.cpp index 2f9f46cfdf..6af7907aef 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -548,7 +548,7 @@ static GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all -1, -1, // right portrait x, y offset -1, -1, // inventory Up & Down button indexies - 0, 0, // inventory rows, columns + 2, 4, // inventory rows, columns 0, 149, // main panel offsets ARRAYSIZE(IHNM_MainPanelButtons), |