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author | Torbjörn Andersson | 2005-10-10 17:23:28 +0000 |
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committer | Torbjörn Andersson | 2005-10-10 17:23:28 +0000 |
commit | 6ce32fd4a5ce9f819cf6582e0f6f2a0a24b8aec1 (patch) | |
tree | 1c957907d01409c3b1569aedd2468eba87cfd0ad /saga/game.cpp | |
parent | 24202dea851e37e5712ae045c29428e72c6d00cd (diff) | |
download | scummvm-rg350-6ce32fd4a5ce9f819cf6582e0f6f2a0a24b8aec1.tar.gz scummvm-rg350-6ce32fd4a5ce9f819cf6582e0f6f2a0a24b8aec1.tar.bz2 scummvm-rg350-6ce32fd4a5ce9f819cf6582e0f6f2a0a24b8aec1.zip |
IHNM verb panel fixes:
* Verb buttons and texts are drawn at the correct coordinates. I've
compared it to the screenshot on Mobygames.
* Verb text is drawn without shadow.
* The "Walk to", "Look at", "Take" and "Use" buttons all have the correct
background. For some reason, I can't find the sprites for the remaining
four buttons.
svn-id: r19004
Diffstat (limited to 'saga/game.cpp')
-rw-r--r-- | saga/game.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/saga/game.cpp b/saga/game.cpp index 4d114ae51c..0ffd6825ca 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -525,14 +525,14 @@ static GamePatchDescription ITELinPatch_Files[] = { // IHNM section static PanelButton IHNM_MainPanelButtons[] = { - {kPanelButtonVerb, 106,13, 114,30, kVerbWalkTo,'w',0, 0,0,0}, //TODO: verb Sprite Numbers - {kPanelButtonVerb, 106,45, 114,30, kVerbLookAt,'l',0, 0,0,0}, - {kPanelButtonVerb, 106,77, 114,30, kVerbTake,'k',0, 0,0,0}, - {kPanelButtonVerb, 106,109, 114,30, kVerbUse,'u',0, 0,0,0}, - {kPanelButtonVerb, 223,13, 114,30, kVerbTalkTo,'t',0, 0,0,0}, - {kPanelButtonVerb, 223,45, 114,30, kVerbSwallow,'s',0, 0,0,0}, - {kPanelButtonVerb, 223,77, 114,30, kVerbGive,'g',0, 0,0,0}, - {kPanelButtonVerb, 223,109, 114,30, kVerbPush,'p',0, 0,0,0}, + {kPanelButtonVerb, 106,12, 114,30, kVerbWalkTo,'w',0, 0,2,0}, + {kPanelButtonVerb, 106,44, 114,30, kVerbLookAt,'l',0, 4,6,0}, + {kPanelButtonVerb, 106,76, 114,30, kVerbTake,'k',0, 8,10,0}, + {kPanelButtonVerb, 106,108, 114,30, kVerbUse,'u',0, 12,14,0}, + {kPanelButtonVerb, 223,12, 114,30, kVerbTalkTo,'t',0, 0,0,0}, // TODO: Find the sprites for the remaining buttons + {kPanelButtonVerb, 223,44, 114,30, kVerbSwallow,'s',0, 0,0,0}, + {kPanelButtonVerb, 223,76, 114,30, kVerbGive,'g',0, 0,0,0}, + {kPanelButtonVerb, 223,108, 114,30, kVerbPush,'p',0, 0,0,0}, {kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers {kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0} //TODO:inventory |