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author | Torbjörn Andersson | 2005-09-21 10:09:58 +0000 |
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committer | Torbjörn Andersson | 2005-09-21 10:09:58 +0000 |
commit | 8f8f0daf1cf29138bc10fdc2d923283a56b70bfc (patch) | |
tree | 67c15956d6fd137cf694532133fb2f88be806f58 /saga/game.cpp | |
parent | 15969fa797779d31da869992f86c2d54117fe7cd (diff) | |
download | scummvm-rg350-8f8f0daf1cf29138bc10fdc2d923283a56b70bfc.tar.gz scummvm-rg350-8f8f0daf1cf29138bc10fdc2d923283a56b70bfc.tar.bz2 scummvm-rg350-8f8f0daf1cf29138bc10fdc2d923283a56b70bfc.zip |
Added a GAME_SWAPENDIAN flag so that game files can be labelled as having
the opposite byte order of the rest of the files. This is needed for the
multi-OS version. (Now it crashes with a "RAWInputStream() wrong musicInfo"
message instead, but it's still an improvement.)
svn-id: r18852
Diffstat (limited to 'saga/game.cpp')
-rw-r--r-- | saga/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/game.cpp b/saga/game.cpp index 2e413d8192..202fe44fbf 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -334,7 +334,7 @@ static GameFileDescription ITEMULTICD_GameFiles[] = { {"ite.rsc", GAME_RESOURCEFILE}, {"scripts.rsc", GAME_SCRIPTFILE}, {"sounds.rsc", GAME_SOUNDFILE}, - {"Inherit the Earth Voices", GAME_VOICEFILE}, + {"Inherit the Earth Voices", GAME_VOICEFILE | GAME_SWAPENDIAN}, {"music.rsc", GAME_MUSICFILE} }; |