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author | Torbjörn Andersson | 2005-01-14 10:10:23 +0000 |
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committer | Torbjörn Andersson | 2005-01-14 10:10:23 +0000 |
commit | e38b6890784f71d3a38bdc3fe0b46c059b850ea4 (patch) | |
tree | 111b66d146152a51bb65e5ef92124adbab457614 /saga/game.cpp | |
parent | 4870ab61f2bc34bc3ca9877561769284a82361da (diff) | |
download | scummvm-rg350-e38b6890784f71d3a38bdc3fe0b46c059b850ea4.tar.gz scummvm-rg350-e38b6890784f71d3a38bdc3fe0b46c059b850ea4.tar.bz2 scummvm-rg350-e38b6890784f71d3a38bdc3fe0b46c059b850ea4.zip |
Fixed the "random branch" opcode, I hope. I haven't tested it. The first
IHNM script seems to use it, but doesn't get that far because it terminates
on an unknown script function.
svn-id: r16558
Diffstat (limited to 'saga/game.cpp')
0 files changed, 0 insertions, 0 deletions