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authorEugene Sandulenko2005-10-07 05:31:13 +0000
committerEugene Sandulenko2005-10-07 05:31:13 +0000
commitfe48a005177228f7b63dbd1d73630336de5c15cd (patch)
treec932048f79b3472ddc688cf314ee08aa0e36ccb4 /saga/game.cpp
parent5f20bf11e6b694319d1d6a3e8df833008bbb56b7 (diff)
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Draw acrtors (eriktorbjorn, rejoice).
It: o breaks intro, as now everything seems to be shifted. o Shows problem at our firt scene where there is no inventory drawn o Shows problem with our animation code, actor frames are wrong o Draws actors upside down and probably at wrong location o Due to incomplete implementation of whichObject() it crashes when you hover over characters. svn-id: r18952
Diffstat (limited to 'saga/game.cpp')
-rw-r--r--saga/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/game.cpp b/saga/game.cpp
index 9593f707d1..574f4df1a8 100644
--- a/saga/game.cpp
+++ b/saga/game.cpp
@@ -567,7 +567,7 @@ static GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all
640, 480, // logical width&height
0, // scene path y offset
- 304, // scene height
+ 618, // scene height
0, // status x offset
304, // status y offset