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author | Eugene Sandulenko | 2004-12-15 00:24:12 +0000 |
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committer | Eugene Sandulenko | 2004-12-15 00:24:12 +0000 |
commit | 502b279d243d79f46bb8a151ae610949d30bf757 (patch) | |
tree | 7f17defd563f74aa4944c7f8c6da0bc9ffc81c1a /saga/game.h | |
parent | 58eabb6a5fdafed605fcb0cd8f56dbcea8723d46 (diff) | |
download | scummvm-rg350-502b279d243d79f46bb8a151ae610949d30bf757.tar.gz scummvm-rg350-502b279d243d79f46bb8a151ae610949d30bf757.tar.bz2 scummvm-rg350-502b279d243d79f46bb8a151ae610949d30bf757.zip |
Patch #1081904 ITE: MAC demo support
o Endianness-aware resource loading
o Removed ys_dl_list in favor of our object implementation
o Cleanup in actor code
o Partial support for ITE Mac rereleased demo
svn-id: r16051
Diffstat (limited to 'saga/game.h')
-rw-r--r-- | saga/game.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/saga/game.h b/saga/game.h index d92a15dcc2..5fc021a535 100644 --- a/saga/game.h +++ b/saga/game.h @@ -47,8 +47,8 @@ struct GAME_FILEDESC { struct GAMEDESC { const char *name; - int gd_game_type; - uint32 gd_game_id; + SAGAGameId gd_game_type; + GAME_IDS gd_game_id; const char *gd_title; int gd_logical_w; int gd_logical_h; |