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author | Torbjörn Andersson | 2004-10-16 07:46:04 +0000 |
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committer | Torbjörn Andersson | 2004-10-16 07:46:04 +0000 |
commit | 4840c16c1b40146ce4268e3599f6ab3115b51ce4 (patch) | |
tree | 7a58e69739b4f27455472f3b6b3cc75120a9a9ba /saga/game_mod.h | |
parent | 4174c4b0ba9c01b66fbcdb152aaeb5f0aa4d47f5 (diff) | |
download | scummvm-rg350-4840c16c1b40146ce4268e3599f6ab3115b51ce4.tar.gz scummvm-rg350-4840c16c1b40146ce4268e3599f6ab3115b51ce4.tar.bz2 scummvm-rg350-4840c16c1b40146ce4268e3599f6ab3115b51ce4.zip |
Oops, forgot to remove these lines. Now all three forms of music (XMIDI,
MIDI and digitized music) use the same method to decide whether or not to
loop.
svn-id: r15566
Diffstat (limited to 'saga/game_mod.h')
0 files changed, 0 insertions, 0 deletions