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author | Jonathan Gray | 2004-08-01 11:48:53 +0000 |
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committer | Jonathan Gray | 2004-08-01 11:48:53 +0000 |
commit | 0bbeb61f5e74437c2105b0aff042caeacb34bc8d (patch) | |
tree | 06ac67ffe6081cab4d93ba37bcda2b361575bdf7 /saga/interface.cpp | |
parent | 12e1c4711bc9a4e56096a6a7ab38c3146eccd35d (diff) | |
download | scummvm-rg350-0bbeb61f5e74437c2105b0aff042caeacb34bc8d.tar.gz scummvm-rg350-0bbeb61f5e74437c2105b0aff042caeacb34bc8d.tar.bz2 scummvm-rg350-0bbeb61f5e74437c2105b0aff042caeacb34bc8d.zip |
merge gfx_mod.h into gfx.h and stick functions into a class
svn-id: r14419
Diffstat (limited to 'saga/interface.cpp')
-rw-r--r-- | saga/interface.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp index 5c7191d8b0..380e9be04b 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -24,7 +24,7 @@ // Game interface module #include "saga.h" -#include "gfx_mod.h" +#include "gfx.h" #include "game_mod.h" #include "cvar_mod.h" #include "actor_mod.h" @@ -250,7 +250,7 @@ int INTERFACE_Draw() { R_RECT rect; R_POINT origin; - back_buf = GFX_GetBackBuffer(); + back_buf = _vm->_gfx->getBackBuffer(); if (!IfModule.active) { return R_SUCCESS; @@ -266,7 +266,7 @@ int INTERFACE_Draw() { rect.right = g_di.logical_w - 1; rect.bottom = IfModule.i_desc.status_y; - GFX_DrawRect(back_buf, &rect, IfModule.i_desc.status_bgcol); + _vm->_gfx->drawRect(back_buf, &rect, IfModule.i_desc.status_bgcol); // Draw command panel background if (IfModule.panel_mode == PANEL_COMMAND) { @@ -276,7 +276,7 @@ int INTERFACE_Draw() { origin.x = 0; origin.y = g_di.logical_h - IfModule.c_panel.img_h; - GFX_BufToSurface(back_buf, IfModule.c_panel.img, IfModule.c_panel.img_w, + _vm->_gfx->bufToSurface(back_buf, IfModule.c_panel.img, IfModule.c_panel.img_w, IfModule.c_panel.img_h, NULL, &origin); } else { xbase = IfModule.d_panel.x; @@ -285,7 +285,7 @@ int INTERFACE_Draw() { origin.x = 0; origin.y = g_di.logical_h - IfModule.c_panel.img_h; - GFX_BufToSurface(back_buf, IfModule.d_panel.img, IfModule.d_panel.img_w, + _vm->_gfx->bufToSurface(back_buf, IfModule.d_panel.img, IfModule.d_panel.img_w, IfModule.d_panel.img_h, NULL, &origin); } @@ -314,7 +314,7 @@ int INTERFACE_Update(R_POINT *imouse_pt, int update_flag) { imouse_x = imouse_pt->x; imouse_y = imouse_pt->y; - back_buf = GFX_GetBackBuffer(); + back_buf = _vm->_gfx->getBackBuffer(); // Get game display info GAME_GetDisplayInfo(&g_di); @@ -356,7 +356,7 @@ int DrawStatusBar(R_SURFACE *ds) { rect.right = g_di.logical_w - 1; rect.bottom = IfModule.i_desc.status_y + IfModule.i_desc.status_h - 1; - GFX_DrawRect(ds, &rect, IfModule.i_desc.status_bgcol); + _vm->_gfx->drawRect(ds, &rect, IfModule.i_desc.status_bgcol); string_w = FONT_GetStringWidth(SMALL_FONT_ID, IfModule.status_txt, 0, 0); |