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author | Andrew Kurushin | 2004-12-24 20:44:39 +0000 |
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committer | Andrew Kurushin | 2004-12-24 20:44:39 +0000 |
commit | 2289ea371b46a0696ae54923f32c1027b73afe34 (patch) | |
tree | e29bff22df0926a7a482fb82bcbb64d9daa33149 /saga/interface.cpp | |
parent | f0bc27f11c5fb638623108df3700b182433df947 (diff) | |
download | scummvm-rg350-2289ea371b46a0696ae54923f32c1027b73afe34.tar.gz scummvm-rg350-2289ea371b46a0696ae54923f32c1027b73afe34.tar.bz2 scummvm-rg350-2289ea371b46a0696ae54923f32c1027b73afe34.zip |
- remove old stuff
- work on "walking" in progress
svn-id: r16298
Diffstat (limited to 'saga/interface.cpp')
-rw-r--r-- | saga/interface.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp index a2f42d2318..b951d4203b 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -555,6 +555,8 @@ int Interface::handleCommandUpdate(SURFACE *ds, const Point& imousePt) { } int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { + return FALSE; +/* int objectNum; uint16 object_flags = 0; @@ -566,6 +568,8 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { if (objectNum == -1) { // Player clicked on empty spot - walk here regardless of verb _vm->_actor->StoA(iactor_pt, imousePt); + error("!"); + _vm->_actor->walkTo(1, &iactor_pt, 0, NULL); return SUCCESS; } @@ -585,13 +589,17 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { } else { // Not a normal scene object - walk to it as if it weren't there _vm->_actor->StoA(iactor_pt, imousePt); - _vm->_actor->walkTo(1, &iactor_pt, 0, NULL); +// _vm->_actor->walkTo(1, &iactor_pt, 0, NULL); + error("!"); + } - return SUCCESS; + return SUCCESS;*/ } int Interface::handlePlayfieldUpdate(SURFACE *ds, const Point& imousePt) { + return FALSE; + /* const char *object_name; int objectNum; uint16 object_flags = 0; @@ -623,6 +631,7 @@ int Interface::handlePlayfieldUpdate(SURFACE *ds, const Point& imousePt) { setStatusText(new_status); return SUCCESS; + */ } int Interface::hitTest(const Point& imousePt, int *ibutton) { |