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author | Eugene Sandulenko | 2005-08-10 14:53:17 +0000 |
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committer | Eugene Sandulenko | 2005-08-10 14:53:17 +0000 |
commit | 37f2a10ef6b16320876a1339c3a46c2b74953d75 (patch) | |
tree | d4f949aa58f3a42d35e142ae22e26395c12500dd /saga/interface.cpp | |
parent | 00d676c3d226d3d4430d7faf294138de895f39d4 (diff) | |
download | scummvm-rg350-37f2a10ef6b16320876a1339c3a46c2b74953d75.tar.gz scummvm-rg350-37f2a10ef6b16320876a1339c3a46c2b74953d75.tar.bz2 scummvm-rg350-37f2a10ef6b16320876a1339c3a46c2b74953d75.zip |
Rename Actor class members to _members.
svn-id: r18645
Diffstat (limited to 'saga/interface.cpp')
-rw-r--r-- | saga/interface.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp index 3bf66224da..4b33cc3d05 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -210,7 +210,7 @@ int Interface::activate() { if (!_active) { _active = true; _vm->_script->_skipSpeeches = false; - _vm->_actor->_protagonist->targetObject = ID_NOTHING; + _vm->_actor->_protagonist->_targetObject = ID_NOTHING; _vm->_gfx->showCursor(true); unlockMode(); if (_panelMode == kPanelMain){ @@ -1197,12 +1197,12 @@ void Interface::handleChapterSelectionClick(const Point& mousePoint) { case kGameObjectActor: a = _vm->_actor->getActor(obj); - script = a->scriptEntrypointNumber; + script = a->_scriptEntrypointNumber; break; case kGameObjectObject: o = _vm->_actor->getObj(obj); - script = o->scriptEntrypointNumber; + script = o->_scriptEntrypointNumber; break; } @@ -1465,7 +1465,7 @@ void Interface::handleMainClick(const Point& mousePoint) { _vm->_script->hitObject(_vm->leftMouseButtonPressed()); } if (_vm->_script->_pendingVerb) { - _vm->_actor->_protagonist->currentAction = kActionWait; + _vm->_actor->_protagonist->_currentAction = kActionWait; _vm->_script->doVerb(); } } @@ -1646,7 +1646,7 @@ void Interface::drawInventory(Surface *backBuffer) { if (ci < _inventoryCount) { obj = _vm->_actor->getObj(_inventory[ci]); - _vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _vm->_sprite->_mainSprites, obj->spriteListResourceId, rect, 256); + _vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _vm->_sprite->_mainSprites, obj->_spriteListResourceId, rect, 256); } ci++; |