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authorEugene Sandulenko2004-10-07 23:02:19 +0000
committerEugene Sandulenko2004-10-07 23:02:19 +0000
commit4dc49e713b04137a4242ee64b901713e4ff43136 (patch)
treeff5e26d1e1921605bf625e1979d03066ec6fde20 /saga/interface.cpp
parent29a5f6bbd37ce1f2ca3d41f215d4bd2608c0a9ac (diff)
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Turn ObjectMap into real object.
svn-id: r15457
Diffstat (limited to 'saga/interface.cpp')
-rw-r--r--saga/interface.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp
index 8ad46fa0a5..93e22c4a80 100644
--- a/saga/interface.cpp
+++ b/saga/interface.cpp
@@ -484,7 +484,7 @@ int Interface::handlePlayfieldClick(R_SURFACE *ds, Point *imouse_pt) {
int script_num;
Point iactor_pt;
- hit_object = _vm->_objectMap->hitTest(imouse_pt, &object_num);
+ hit_object = _vm->_scene->_objectMap->hitTest(imouse_pt, &object_num);
if (hit_object != R_SUCCESS) {
// Player clicked on empty spot - walk here regardless of verb
@@ -493,10 +493,10 @@ int Interface::handlePlayfieldClick(R_SURFACE *ds, Point *imouse_pt) {
return R_SUCCESS;
}
- object_flags = _vm->_objectMap->getFlags(object_num);
+ object_flags = _vm->_scene->_objectMap->getFlags(object_num);
if (object_flags & R_OBJECT_NORMAL) {
- if ((script_num = _vm->_objectMap->getEPNum(object_num)) != -1) {
+ if ((script_num = _vm->_scene->_objectMap->getEPNum(object_num)) != -1) {
// Set active verb in script module
_vm->_sdata->putWord(4, 4, I_VerbData[_activeVerb].s_verb);
@@ -525,7 +525,7 @@ int Interface::handlePlayfieldUpdate(R_SURFACE *ds, Point *imouse_pt) {
new_status[0] = 0;
- hit_object = _vm->_objectMap->hitTest(imouse_pt, &object_num);
+ hit_object = _vm->_scene->_objectMap->hitTest(imouse_pt, &object_num);
if (hit_object != R_SUCCESS) {
// Cursor over nothing - just display current verb
@@ -533,9 +533,9 @@ int Interface::handlePlayfieldUpdate(R_SURFACE *ds, Point *imouse_pt) {
return R_SUCCESS;
}
- object_flags = _vm->_objectMap->getFlags(object_num);
+ object_flags = _vm->_scene->_objectMap->getFlags(object_num);
- object_name = _vm->_objectMap->getName(object_num);
+ object_name = _vm->_scene->_objectMap->getName(object_num);
if (object_flags & R_OBJECT_NORMAL) {
// Normal scene object - display as subject of verb