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authorAndrew Kurushin2005-01-21 21:55:54 +0000
committerAndrew Kurushin2005-01-21 21:55:54 +0000
commit58ec0f0aadd5228732a3c5915b9a94ec00e9cc53 (patch)
tree28c6ded9c7fd57a8284fa1212f17917900e7e57e /saga/interface.cpp
parent0228f1645f582213ef3e12f19df8e88e61891fbe (diff)
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problems solved:
- Allow more than one script work at once - Proper implementation of address methods some opcodes may be broken - cause work in progress todo: rewrite opcodes with new address functionality svn-id: r16604
Diffstat (limited to 'saga/interface.cpp')
-rw-r--r--saga/interface.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp
index a0f8f7ad27..395d3a6120 100644
--- a/saga/interface.cpp
+++ b/saga/interface.cpp
@@ -67,11 +67,6 @@ Interface::Interface(SagaEngine *vm) : _vm(vm), _initialized(false) {
return;
}
- _iThread = _vm->_script->createThread();
- if (_iThread == NULL) {
- error("Interface::Interface(): Error creating script thread for game interface module");
- }
-
// Load interface module resource file context
_interfaceContext = _vm->getFileContext(GAME_RESOURCEFILE, 0);
if (_interfaceContext == NULL) {