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authorTorbjörn Andersson2005-01-06 16:07:46 +0000
committerTorbjörn Andersson2005-01-06 16:07:46 +0000
commitcfe84492adc3ef69154c59d0a94c093bbb9a6609 (patch)
treede9099a129f066238479a50c249419cda9cdaec9 /saga/interface.h
parentf974b48a41469aa3a86a1ed1ccb00d9a58656cc0 (diff)
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Placard functions are now event-driven, so the blocking palette faders are
no longer needed. svn-id: r16450
Diffstat (limited to 'saga/interface.h')
-rw-r--r--saga/interface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/interface.h b/saga/interface.h
index 9e2aa382c3..f827191fa8 100644
--- a/saga/interface.h
+++ b/saga/interface.h
@@ -220,6 +220,7 @@ public:
int setLeftPortrait(int portrait);
int setRightPortrait(int portrait);
int draw();
+ int drawStatusBar(SURFACE *ds);
int update(const Point& imousePt, int update_flag);
void addToInventory(int sprite);
@@ -229,7 +230,6 @@ public:
private:
int hitTest(const Point& imousePt, int *ibutton);
- int drawStatusBar(SURFACE *ds);
int handleCommandUpdate(SURFACE *ds, const Point& imousePt);
int handleCommandClick(SURFACE *ds, const Point& imousePt);
int handlePlayfieldUpdate(SURFACE *ds, const Point& imousePt);