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author | Eugene Sandulenko | 2005-04-21 01:30:07 +0000 |
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committer | Eugene Sandulenko | 2005-04-21 01:30:07 +0000 |
commit | 283a9f35ac294fa10105c7d8c18b57d7a2689e19 (patch) | |
tree | d1d35de8ff26764c87f36d3b7fa6adf3e34cb048 /saga/isomap.h | |
parent | 7b93b0e079456018fdbc59e780925103ee345ca9 (diff) | |
download | scummvm-rg350-283a9f35ac294fa10105c7d8c18b57d7a2689e19.tar.gz scummvm-rg350-283a9f35ac294fa10105c7d8c18b57d7a2689e19.tar.bz2 scummvm-rg350-283a9f35ac294fa10105c7d8c18b57d7a2689e19.zip |
Add not yet correctly working save/load. Use key F7 for saving
and F8 for loading. Now works only within current scene and restores
to entrance #0 which is wrong.
svn-id: r17726
Diffstat (limited to 'saga/isomap.h')
-rw-r--r-- | saga/isomap.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/saga/isomap.h b/saga/isomap.h index 971d53ba52..a59f559dcd 100644 --- a/saga/isomap.h +++ b/saga/isomap.h @@ -167,6 +167,7 @@ public: void findTilePath(ActorData* actor, const Location &start, const Location &end); bool nextTileTarget(ActorData* actor); void setTileDoorState(int doorNumber, int doorState); + Point getMapPosition() { return _mapPosition; } private: void drawTiles(SURFACE *ds, const Location *location); |