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authorJonathan Gray2004-08-01 11:48:53 +0000
committerJonathan Gray2004-08-01 11:48:53 +0000
commit0bbeb61f5e74437c2105b0aff042caeacb34bc8d (patch)
tree06ac67ffe6081cab4d93ba37bcda2b361575bdf7 /saga/ite_introproc.cpp
parent12e1c4711bc9a4e56096a6a7ab38c3146eccd35d (diff)
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merge gfx_mod.h into gfx.h and stick functions into a class
svn-id: r14419
Diffstat (limited to 'saga/ite_introproc.cpp')
-rw-r--r--saga/ite_introproc.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp
index 2055b19a50..b6783bbe38 100644
--- a/saga/ite_introproc.cpp
+++ b/saga/ite_introproc.cpp
@@ -25,7 +25,7 @@
// Intro sequence scene procedures
#include "saga.h"
-#include "gfx_mod.h"
+#include "gfx.h"
#include "yslib.h"
#include "animation.h"
@@ -240,7 +240,7 @@ int ITE_IntroCave1Proc(int param, R_SCENE_INFO *scene_info) {
switch (param) {
case SCENE_BEGIN:
// Fade to black out of the intro DG/NWC logo animation
- GFX_GetCurrentPal(current_pal);
+ _vm->_gfx->getCurrentPal(current_pal);
event.type = R_CONTINUOUS_EVENT;
event.code = R_PAL_EVENT;
event.op = EVENT_PALTOBLACK;