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author | Andrew Kurushin | 2005-07-08 18:39:53 +0000 |
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committer | Andrew Kurushin | 2005-07-08 18:39:53 +0000 |
commit | 376738bb038bbbd1ace27706fad7e3ff7ce45c5b (patch) | |
tree | a1313c2ed799fafc840dcc73784d84cffdbe1e93 /saga/ite_introproc.cpp | |
parent | 1a54a5e0e2def277877e9ec691d26bb493daebae (diff) | |
download | scummvm-rg350-376738bb038bbbd1ace27706fad7e3ff7ce45c5b.tar.gz scummvm-rg350-376738bb038bbbd1ace27706fad7e3ff7ce45c5b.tar.bz2 scummvm-rg350-376738bb038bbbd1ace27706fad7e3ff7ce45c5b.zip |
fix final sequence scene height
svn-id: r18518
Diffstat (limited to 'saga/ite_introproc.cpp')
-rw-r--r-- | saga/ite_introproc.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp index 00c2d7cb77..322a88e4a5 100644 --- a/saga/ite_introproc.cpp +++ b/saga/ite_introproc.cpp @@ -46,11 +46,11 @@ using Common::DE_DEU; LoadSceneParams ITE_IntroList[] = { {RID_ITE_INTRO_ANIM_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroAnimProc, false, kTransitionNoFade, 0}, - {RID_ITE_CAVE_SCENE_1, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave1Proc, false, kTransitionFadeNoInterface, 0}, + {RID_ITE_CAVE_SCENE_1, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave1Proc, false, kTransitionFade, 0}, {RID_ITE_CAVE_SCENE_2, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave2Proc, false, kTransitionNoFade, 0}, {RID_ITE_CAVE_SCENE_3, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave3Proc, false, kTransitionNoFade, 0}, {RID_ITE_CAVE_SCENE_4, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave4Proc, false, kTransitionNoFade, 0}, - {RID_ITE_VALLEY_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroValleyProc, false, kTransitionFadeNoInterface, 0}, + {RID_ITE_VALLEY_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroValleyProc, false, kTransitionFade, 0}, {RID_ITE_TREEHOUSE_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroTreeHouseProc, false, kTransitionNoFade, 0}, {RID_ITE_FAIREPATH_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFairePathProc, false, kTransitionNoFade, 0}, {RID_ITE_FAIRETENT_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFaireTentProc, false, kTransitionNoFade, 0} |