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authorEugene Sandulenko2005-01-09 16:43:57 +0000
committerEugene Sandulenko2005-01-09 16:43:57 +0000
commit47a38a9da8a7447cf2c6027787888bfca4debfc0 (patch)
treec6d7499f98c3f9b7ceb931ffab1746b983e7f468 /saga/ite_introproc.cpp
parent51112e49b5cdbd30c8501d1eb0896bd230c25611 (diff)
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o Fixed some indentation
o Now we correctly show Wyrmkeep logo in Mac demos o Applied patch #1098971 ITE credits svn-id: r16507
Diffstat (limited to 'saga/ite_introproc.cpp')
-rw-r--r--saga/ite_introproc.cpp349
1 files changed, 178 insertions, 171 deletions
diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp
index 028ed2a7dd..f798e0341e 100644
--- a/saga/ite_introproc.cpp
+++ b/saga/ite_introproc.cpp
@@ -166,6 +166,135 @@ int Scene::ITEIntroRegisterLang() {
return SUCCESS;
}
+enum {
+ kCHeader,
+ kCText
+};
+
+enum {
+ kITEPC = (1 << 0),
+ kITEPCCD = (1 << 1),
+ kITEMac = (1 << 2),
+ kITEWyrmKeep = (1 << 3),
+ kITEAny = 0xffff,
+ kITENotWyrmKeep = kITEAny & ~kITEWyrmKeep
+};
+
+#define INV(n) (kITEAny & ~(n))
+
+// Queue a page of credits text. The original interpreter did word-wrapping
+// automatically. We currently don't.
+
+EVENT *Scene::ITEQueueCredits(SCENE_INFO *scene_info, int delta_time, int duration, int n_credits, const INTRO_CREDIT credits[]) {
+ int game;
+
+ // The assumption here is that all WyrmKeep versions have the same
+ // credits, regardless of which operating system they're for.
+
+ if (_vm->_features & GF_WYRMKEEP) {
+ game = kITEWyrmKeep;
+ } else if (_vm->_features & GF_MAC_RESOURCES) {
+ game = kITEMac;
+ } else if (_vm->_gameId == GID_ITE_CD_G) {
+ game = kITEPCCD;
+ } else {
+ game = kITEPC;
+ }
+
+ int line_spacing = 0;
+ int paragraph_spacing;
+ int font = 0;
+ int i;
+
+ int n_paragraphs = 0;
+ int credits_height = 0;
+
+ for (i = 0; i < n_credits; i++) {
+ if (!(credits[i].game & game)) {
+ continue;
+ }
+
+ switch (credits[i].type) {
+ case kCHeader:
+ font = SMALL_FONT_ID;
+ line_spacing = 4;
+ n_paragraphs++;
+ break;
+ case kCText:
+ font = MEDIUM_FONT_ID;
+ line_spacing = 2;
+ break;
+ default:
+ error("Unknown credit type");
+ }
+
+ credits_height += (_vm->_font->getHeight(font) + line_spacing);
+ }
+
+ paragraph_spacing = (200 - credits_height) / (n_paragraphs + 3);
+ credits_height += (n_paragraphs * paragraph_spacing);
+
+ int y = paragraph_spacing;
+
+ TEXTLIST_ENTRY text_entry;
+ TEXTLIST_ENTRY *entry_p;
+ EVENT event;
+ EVENT *q_event = NULL;
+
+ text_entry.color = 255;
+ text_entry.effect_color = 0;
+ text_entry.flags = FONT_OUTLINE | FONT_CENTERED;
+ text_entry.text_x = 160;
+
+ for (i = 0; i < n_credits; i++) {
+ if (!(credits[i].game & game)) {
+ continue;
+ }
+
+ switch (credits[i].type) {
+ case kCHeader:
+ font = SMALL_FONT_ID;
+ line_spacing = 4;
+ y += paragraph_spacing;
+ break;
+ case kCText:
+ font = MEDIUM_FONT_ID;
+ line_spacing = 2;
+ break;
+ default:
+ break;
+ }
+
+ text_entry.string = credits[i].string;
+ text_entry.font_id = font;
+ text_entry.text_y = y;
+
+ entry_p = _vm->textAddEntry(scene_info->text_list, &text_entry);
+
+ // Display text
+ event.type = ONESHOT_EVENT;
+ event.code = TEXT_EVENT;
+ event.op = EVENT_DISPLAY;
+ event.data = entry_p;
+ event.time = delta_time;
+
+ q_event = _vm->_events->queue(&event);
+
+ // Remove text
+ event.type = ONESHOT_EVENT;
+ event.code = TEXT_EVENT;
+ event.op = EVENT_REMOVE;
+ event.data = entry_p;
+ event.time = duration;
+
+ q_event = _vm->_events->chain(q_event, &event);
+
+ y += (_vm->_font->getHeight(font) + line_spacing);
+ }
+
+ return q_event;
+}
+
int Scene::SC_ITEIntroAnimProc(int param, SCENE_INFO *scene_info, void *refCon) {
return ((Scene *)refCon)->ITEIntroAnimProc(param, scene_info);
}
@@ -647,29 +776,20 @@ int Scene::SC_ITEIntroValleyProc(int param, SCENE_INFO *scene_info, void *refCon
// Handles intro title scene (valley overlook)
int Scene::ITEIntroValleyProc(int param, SCENE_INFO *scene_info) {
- TEXTLIST_ENTRY text_entry;
- TEXTLIST_ENTRY *entry_p;
EVENT event;
EVENT *q_event;
- int i;
const INTRO_CREDIT credits[] = {
- {160, 44, 9000, CREDIT_DURATION1,
- "Producer", SMALL_FONT_ID},
- {160, 56, 0, CREDIT_DURATION1,
- "Walter Hochbrueckner", MEDIUM_FONT_ID},
- {160, 88, 0, CREDIT_DURATION1,
- "Executive Producer", SMALL_FONT_ID},
- {160, 100, 0, CREDIT_DURATION1,
- "Robert McNally", MEDIUM_FONT_ID},
- {160, 132, 0, CREDIT_DURATION1,
- "Publisher", SMALL_FONT_ID},
- {160, 144, 0, CREDIT_DURATION1,
- "Jon Van Caneghem", MEDIUM_FONT_ID}
+ {kITEAny, kCHeader, "Producer"},
+ {kITEAny, kCText, "Walter Hochbrueckner"},
+ {kITEAny, kCHeader, "Executive Producer"},
+ {kITEAny, kCText, "Robert McNally"},
+ {kITEWyrmKeep, kCHeader, "2nd Executive Producer"},
+ {kITENotWyrmKeep, kCHeader, "Publisher"},
+ {kITEAny, kCText, "Jon Van Caneghem"}
};
int n_credits = ARRAYSIZE(credits);
- int event_delay = 3000;
switch (param) {
case SCENE_BEGIN:
@@ -733,36 +853,7 @@ int Scene::ITEIntroValleyProc(int param, SCENE_INFO *scene_info) {
q_event = _vm->_events->chain(q_event, &event);
// Queue game credits list
- text_entry.color = 255;
- text_entry.effect_color = 0;
- text_entry.flags = FONT_OUTLINE | FONT_CENTERED;
-
- for (i = 0; i < n_credits; i++) {
- text_entry.string = credits[i].string;
- text_entry.font_id = credits[i].font_id;
- text_entry.text_x = credits[i].text_x;
- text_entry.text_y = credits[i].text_y;
-
- entry_p = _vm->textAddEntry(scene_info->text_list, &text_entry);
-
- // Display text
- event.type = ONESHOT_EVENT;
- event.code = TEXT_EVENT;
- event.op = EVENT_DISPLAY;
- event.data = entry_p;
- event.time = event_delay += credits[i].delta_time;
-
- q_event = _vm->_events->queue(&event);
-
- // Remove text
- event.type = ONESHOT_EVENT;
- event.code = TEXT_EVENT;
- event.op = EVENT_REMOVE;
- event.data = entry_p;
- event.time = credits[i].duration;
-
- q_event = _vm->_events->chain(q_event, &event);
- }
+ q_event = ITEQueueCredits(scene_info, 12000, CREDIT_DURATION1, n_credits, credits);
// End scene after credit display
event.type = ONESHOT_EVENT;
@@ -788,42 +879,33 @@ int Scene::SC_ITEIntroTreeHouseProc(int param, SCENE_INFO *scene_info, void *ref
// Handles second intro credit screen (treehouse view)
int Scene::ITEIntroTreeHouseProc(int param, SCENE_INFO *scene_info) {
- TEXTLIST_ENTRY text_entry;
- TEXTLIST_ENTRY *entry_p;
EVENT event;
EVENT *q_event;
- int i;
+ const INTRO_CREDIT credits1[] = {
+ {kITEAny, kCHeader, "Game Design"},
+ {kITEAny, kCText, "Talin, Joe Pearce, Robert McNally"},
+ {kITEAny, kCText, "and Carolly Hauksdottir"},
+ {kITEAny, kCHeader, "Screenplay and Dialog"},
+ {kITEAny, kCText, "Robert Leh, Len Wein, and Bill Rotsler"}
+ };
- const INTRO_CREDIT credits[] = {
- {160, 58, 2000, CREDIT_DURATION1,
- "Game Design", SMALL_FONT_ID},
- {160, 70, 0, CREDIT_DURATION1,
- "Talin, Joe Pearce, Robert McNally", MEDIUM_FONT_ID},
- {160, 80, 0, CREDIT_DURATION1,
- "and Carolly Hauksdottir", MEDIUM_FONT_ID},
- {160, 119, 0, CREDIT_DURATION1,
- "Screenplay and Dialog", SMALL_FONT_ID},
- {160, 131, 0, CREDIT_DURATION1,
- "Robert Leh, Len Wein, and Bill Rotsler",
- MEDIUM_FONT_ID},
- {160, 54, 5000, CREDIT_DURATION1,
- "Art", SMALL_FONT_ID},
- {160, 66, 0, CREDIT_DURATION1,
- "Edward Lacabanne, Glenn Price, April Lee,",
- MEDIUM_FONT_ID},
- {160, 76, 0, CREDIT_DURATION1,
- "Lisa Iennaco, Brian Dowrick, Reed", MEDIUM_FONT_ID},
- {160, 86, 0, CREDIT_DURATION1,
- "Waller, Allison Hershey and Talin", MEDIUM_FONT_ID},
- {160, 123, 0, CREDIT_DURATION1,
- "Art Direction", SMALL_FONT_ID},
- {160, 135, 0, CREDIT_DURATION1,
- "Allison Hershey", MEDIUM_FONT_ID}
+ int n_credits1 = ARRAYSIZE(credits1);
+
+ const INTRO_CREDIT credits2[] = {
+ {kITEWyrmKeep, kCHeader, "Art Direction"},
+ {kITEWyrmKeep, kCText, "Allison Hershey"},
+ {kITEAny, kCHeader, "Art"},
+ {kITEAny, kCText, "Edward Lacabanne, Glenn Price, April Lee,"},
+ {kITEWyrmKeep, kCText, "Lisa Sample, Brian Dowrick, Reed Waller,"},
+ {kITEWyrmKeep, kCText, "Allison Hershey and Talin"},
+ {kITENotWyrmKeep, kCText, "Lisa Iennaco, Brian Dowrick, Reed"},
+ {kITENotWyrmKeep, kCText, "Waller, Allison Hershey and Talin"},
+ {kITENotWyrmKeep, kCHeader, "Art Direction"},
+ {kITENotWyrmKeep, kCText, "Allison Hershey"}
};
- int n_credits = ARRAYSIZE(credits);
- int event_delay = 0;
+ int n_credits2 = ARRAYSIZE(credits2);
switch (param) {
case SCENE_BEGIN:
@@ -836,8 +918,6 @@ int Scene::ITEIntroTreeHouseProc(int param, SCENE_INFO *scene_info) {
q_event = _vm->_events->queue(&event);
- event_delay = DISSOLVE_DURATION;
-
// Begin title screen background animation
_vm->_anim->setFrameTime(0, 100);
@@ -850,36 +930,8 @@ int Scene::ITEIntroTreeHouseProc(int param, SCENE_INFO *scene_info) {
q_event = _vm->_events->chain(q_event, &event);
// Queue game credits list
- text_entry.color = 255;
- text_entry.effect_color = 0;
- text_entry.flags = FONT_OUTLINE | FONT_CENTERED;
-
- for (i = 0; i < n_credits; i++) {
- text_entry.string = credits[i].string;
- text_entry.font_id = credits[i].font_id;
- text_entry.text_x = credits[i].text_x;
- text_entry.text_y = credits[i].text_y;
-
- entry_p = _vm->textAddEntry(scene_info->text_list, &text_entry);
-
- // Display text
- event.type = ONESHOT_EVENT;
- event.code = TEXT_EVENT;
- event.op = EVENT_DISPLAY;
- event.data = entry_p;
- event.time = event_delay += credits[i].delta_time;
-
- q_event = _vm->_events->queue(&event);
-
- // Remove text
- event.type = ONESHOT_EVENT;
- event.code = TEXT_EVENT;
- event.op = EVENT_REMOVE;
- event.data = entry_p;
- event.time = credits[i].duration;
-
- q_event = _vm->_events->chain(q_event, &event);
- }
+ q_event = ITEQueueCredits(scene_info, DISSOLVE_DURATION + 2000, CREDIT_DURATION1, n_credits1, credits1);
+ q_event = ITEQueueCredits(scene_info, DISSOLVE_DURATION + 7000, CREDIT_DURATION1, n_credits2, credits2);
// End scene after credit display
event.type = ONESHOT_EVENT;
@@ -905,44 +957,29 @@ int Scene::SC_ITEIntroFairePathProc(int param, SCENE_INFO *scene_info, void *ref
// Handles third intro credit screen (path to puzzle tent)
int Scene::ITEIntroFairePathProc(int param, SCENE_INFO *scene_info) {
- TEXTLIST_ENTRY text_entry;
- TEXTLIST_ENTRY *entry_p;
EVENT event;
EVENT *q_event;
- long event_delay = 0;
- int i;
-
- INTRO_CREDIT credits[] = {
- {160, 58, 2000, CREDIT_DURATION1,
- "Original Game Engine Programming", SMALL_FONT_ID},
-
- {160, 70, 0, CREDIT_DURATION1,
- "Talin, Walter Hochbrueckner,", MEDIUM_FONT_ID},
-
- {160, 80, 0, CREDIT_DURATION1,
- "Joe Burks and Robert Wiggins", MEDIUM_FONT_ID},
-
- {160, 119, 0, CREDIT_DURATION1,
- "Music and Sound", SMALL_FONT_ID},
-
- {160, 131, 0, CREDIT_DURATION1,
- "Matt Nathan", MEDIUM_FONT_ID},
-
- {160, 58, 5000, CREDIT_DURATION1,
- "Directed by", SMALL_FONT_ID},
- {160, 70, 0, CREDIT_DURATION1,
- "Talin", MEDIUM_FONT_ID},
+ const INTRO_CREDIT credits1[] = {
+ {kITEAny, kCHeader, "Programming"},
+ {kITEAny, kCText, "Talin, Walter Hochbrueckner,"},
+ {kITEAny, kCText, "Joe Burks and Robert Wiggins"},
+ {kITEPCCD | kITEWyrmKeep, kCHeader, "Additional Programming"},
+ {kITEPCCD | kITEWyrmKeep, kCText, "John Bolton"},
+ {kITEMac, kCHeader, "Macintosh Version"},
+ {kITEMac, kCText, "Michael McNally and Robert McNally"},
+ {kITEAny, kCHeader, "Music and Sound"},
+ {kITEAny, kCText, "Matt Nathan"}
+ };
- {160, 119, 0, CREDIT_DURATION1,
- "Game Engine Reconstruction", SMALL_FONT_ID},
+ int n_credits1 = ARRAYSIZE(credits1);
- {160, 131, 0, CREDIT_DURATION1,
- "Alpha software - Use at your own risk.",
- MEDIUM_FONT_ID}
+ const INTRO_CREDIT credits2[] = {
+ {kITEAny, kCHeader, "Directed by"},
+ {kITEAny, kCText, "Talin"}
};
- int n_credits = ARRAYSIZE(credits);
+ int n_credits2 = ARRAYSIZE(credits2);
switch (param) {
case SCENE_BEGIN:
@@ -955,8 +992,6 @@ int Scene::ITEIntroFairePathProc(int param, SCENE_INFO *scene_info) {
q_event = _vm->_events->queue(&event);
- event_delay = DISSOLVE_DURATION;
-
// Begin title screen background animation
_vm->_anim->setCycles(0, -1);
@@ -969,36 +1004,8 @@ int Scene::ITEIntroFairePathProc(int param, SCENE_INFO *scene_info) {
q_event = _vm->_events->chain(q_event, &event);
// Queue game credits list
- text_entry.color = 255;
- text_entry.effect_color = 0;
- text_entry.flags = FONT_OUTLINE | FONT_CENTERED;
-
- for (i = 0; i < n_credits; i++) {
- text_entry.string = credits[i].string;
- text_entry.font_id = credits[i].font_id;
- text_entry.text_x = credits[i].text_x;
- text_entry.text_y = credits[i].text_y;
-
- entry_p = _vm->textAddEntry(scene_info->text_list, &text_entry);
-
- // Display text
- event.type = ONESHOT_EVENT;
- event.code = TEXT_EVENT;
- event.op = EVENT_DISPLAY;
- event.data = entry_p;
- event.time = event_delay += credits[i].delta_time;
-
- q_event = _vm->_events->queue(&event);
-
- // Remove text
- event.type = ONESHOT_EVENT;
- event.code = TEXT_EVENT;
- event.op = EVENT_REMOVE;
- event.data = entry_p;
- event.time = credits[i].duration;
-
- q_event = _vm->_events->chain(q_event, &event);
- }
+ q_event = ITEQueueCredits(scene_info, DISSOLVE_DURATION + 2000, CREDIT_DURATION1, n_credits1, credits1);
+ q_event = ITEQueueCredits(scene_info, DISSOLVE_DURATION + 7000, CREDIT_DURATION1, n_credits2, credits2);
// End scene after credit display
event.type = ONESHOT_EVENT;