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authorMax Horn2005-03-09 18:12:54 +0000
committerMax Horn2005-03-09 18:12:54 +0000
commit0ec193b4be4113ccbc24f26f7bb4cefc3e3d6a41 (patch)
tree16bc04d5b5ddc5945cf14bccb7ce53406aba0807 /saga/music.cpp
parent13b8f678fc0ee6ab14e3264c58e858061fe625fd (diff)
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changing AudioDataType -> SoundType, so now the constant names match the name of the data type / the SoundMixer method names
svn-id: r17052
Diffstat (limited to 'saga/music.cpp')
-rw-r--r--saga/music.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/saga/music.cpp b/saga/music.cpp
index 956bdaedae..d58c39676f 100644
--- a/saga/music.cpp
+++ b/saga/music.cpp
@@ -295,7 +295,7 @@ void MusicPlayer::stopMusic() {
Music::Music(SoundMixer *mixer, MidiDriver *driver, int enabled) : _mixer(mixer), _enabled(enabled), _adlib(false) {
_player = new MusicPlayer(driver);
_musicInitialized = 1;
- _mixer->setVolumeForSoundType(SoundMixer::kMusicAudioDataType, ConfMan.getInt("music_volume"));
+ _mixer->setVolumeForSoundType(SoundMixer::kMusicSoundType, ConfMan.getInt("music_volume"));
if (_vm->getGameType() == GType_ITE) {
File file;
@@ -448,7 +448,7 @@ int Music::play(uint32 music_rn, uint16 flags) {
if (audioStream) {
debug(0, "Playing digitized music");
- _mixer->playInputStream(SoundMixer::kMusicAudioDataType, &_musicHandle, audioStream);
+ _mixer->playInputStream(SoundMixer::kMusicSoundType, &_musicHandle, audioStream);
return SUCCESS;
}