aboutsummaryrefslogtreecommitdiff
path: root/saga/music.cpp
diff options
context:
space:
mode:
authorTorbjörn Andersson2005-01-17 14:19:17 +0000
committerTorbjörn Andersson2005-01-17 14:19:17 +0000
commit8e93b45efe7f5b19143b3a6658dec8594d577089 (patch)
tree4a6eb115645db0e8e3125424ee562a72bd0e2351 /saga/music.cpp
parent9a31154db35f86115f15d76d6f08710da35fe4f4 (diff)
downloadscummvm-rg350-8e93b45efe7f5b19143b3a6658dec8594d577089.tar.gz
scummvm-rg350-8e93b45efe7f5b19143b3a6658dec8594d577089.tar.bz2
scummvm-rg350-8e93b45efe7f5b19143b3a6658dec8594d577089.zip
If the game tries to start a piece of music that happens to be playing
already, let it continue playing rather than restarting it. (I've been meaning to make this change for some time, but now it appeared on the TODO list as well. :-) svn-id: r16583
Diffstat (limited to 'saga/music.cpp')
-rw-r--r--saga/music.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/saga/music.cpp b/saga/music.cpp
index 634c40434d..956bdaedae 100644
--- a/saga/music.cpp
+++ b/saga/music.cpp
@@ -349,6 +349,10 @@ Music::~Music() {
delete _player;
}
+bool Music::isPlaying() {
+ return _musicHandle.isActive() || _player->isPlaying();
+}
+
// The Wyrmkeep release of Inherit The Earth features external MIDI files, so
// we need a mapping from resource number to filename.
//
@@ -397,6 +401,12 @@ int Music::play(uint32 music_rn, uint16 flags) {
return SUCCESS;
}
+ if (isPlaying() && _trackNumber == music_rn) {
+ return SUCCESS;
+ }
+
+ _trackNumber = music_rn;
+
_player->stopMusic();
if (_musicHandle.isActive())