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| author | Eugene Sandulenko | 2004-05-02 00:00:39 +0000 | 
|---|---|---|
| committer | Eugene Sandulenko | 2004-05-02 00:00:39 +0000 | 
| commit | 90a876798ae05b865c25a8ee98f20d1695315984 (patch) | |
| tree | c5d887ad0bf229caa16503624ec9d91372bd1b7b /saga/render.cpp | |
| parent | 0765b272aef169411df8fc1a17d4a5f28f76bf8a (diff) | |
| download | scummvm-rg350-90a876798ae05b865c25a8ee98f20d1695315984.tar.gz scummvm-rg350-90a876798ae05b865c25a8ee98f20d1695315984.tar.bz2 scummvm-rg350-90a876798ae05b865c25a8ee98f20d1695315984.zip | |
Merged sysgfx.cpp and gfx.cpp to gfx.cpp
svn-id: r13726
Diffstat (limited to 'saga/render.cpp')
| -rw-r--r-- | saga/render.cpp | 14 | 
1 files changed, 7 insertions, 7 deletions
| diff --git a/saga/render.cpp b/saga/render.cpp index 50cfd0f652..86d1db2240 100644 --- a/saga/render.cpp +++ b/saga/render.cpp @@ -72,7 +72,7 @@ int RENDER_Init(OSystem *system) {  	// Initialize system graphics  	GAME_GetDisplayInfo(&disp_info); -	if (SYSGFX_Init(system, disp_info.logical_w, disp_info.logical_h) != R_SUCCESS) { +	if (GFX_Init(system, disp_info.logical_w, disp_info.logical_h) != R_SUCCESS) {  		return R_FAILURE;  	} @@ -107,7 +107,7 @@ int RENDER_Init(OSystem *system) {  	RenderModule.r_tmp_buf_w = tmp_w;  	RenderModule.r_tmp_buf_h = tmp_h; -	RenderModule.r_backbuf_surface = SYSGFX_GetBackBuffer(); +	RenderModule.r_backbuf_surface = GFX_GetBackBuffer();  	// Initialize cursor state  	if (RenderModule.r_softcursor) { @@ -155,8 +155,8 @@ int RENDER_DrawScene() {  	// Display scene maps, if applicable  	if (RENDER_GetFlags() & RF_OBJECTMAP_TEST) { -		OBJECTMAP_Draw(backbuf_surface, &mouse_pt, SYSGFX_GetWhite(), SYSGFX_GetBlack()); -		ACTIONMAP_Draw(backbuf_surface, SYSGFX_MatchColor(R_RGB_RED)); +		OBJECTMAP_Draw(backbuf_surface, &mouse_pt, GFX_GetWhite(), GFX_GetBlack()); +		ACTIONMAP_Draw(backbuf_surface, GFX_MatchColor(R_RGB_RED));  	}  	// Draw queued actors @@ -175,7 +175,7 @@ int RENDER_DrawScene() {  		sprintf(txt_buf, "%d", RenderModule.r_fps);  		fps_width = FONT_GetStringWidth(SMALL_FONT_ID, txt_buf, 0, FONT_NORMAL);  		FONT_Draw(SMALL_FONT_ID, backbuf_surface, txt_buf, 0, backbuf_surface->buf_w - fps_width, 2, -					SYSGFX_GetWhite(), SYSGFX_GetBlack(), FONT_OUTLINE); +					GFX_GetWhite(), GFX_GetBlack(), FONT_OUTLINE);  	}  	// Display "paused game" message, if applicable @@ -183,7 +183,7 @@ int RENDER_DrawScene() {  		int msg_len = strlen(R_PAUSEGAME_MSG);  		int msg_w = FONT_GetStringWidth(BIG_FONT_ID, R_PAUSEGAME_MSG, msg_len, FONT_OUTLINE);  		FONT_Draw(BIG_FONT_ID, backbuf_surface, R_PAUSEGAME_MSG, msg_len, -				(backbuf_surface->buf_w - msg_w) / 2, 90, SYSGFX_GetWhite(), SYSGFX_GetBlack(), FONT_OUTLINE); +				(backbuf_surface->buf_w - msg_w) / 2, 90, GFX_GetWhite(), GFX_GetBlack(), FONT_OUTLINE);  	}  	// Update user interface @@ -197,7 +197,7 @@ int RENDER_DrawScene() {  	// Display text formatting test, if applicable  	if (RenderModule.r_flags & RF_TEXT_TEST) {  		TEXT_Draw(MEDIUM_FONT_ID, backbuf_surface, test_txt, mouse_pt.x, mouse_pt.y, -				SYSGFX_GetWhite(), SYSGFX_GetBlack(), FONT_OUTLINE | FONT_CENTERED); +				GFX_GetWhite(), GFX_GetBlack(), FONT_OUTLINE | FONT_CENTERED);  	}  	// Display palette test, if applicable | 
