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author | Torbjörn Andersson | 2004-10-19 18:11:50 +0000 |
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committer | Torbjörn Andersson | 2004-10-19 18:11:50 +0000 |
commit | 20e57d8bd59e906264d2dbf285638a86a761a933 (patch) | |
tree | 8e44dd97a89a7fdf5308eb6de1c1f72ec48bca8e /saga/resnames.h | |
parent | 82b6902b5661b6b9832d39ae33627bc964cccf34 (diff) | |
download | scummvm-rg350-20e57d8bd59e906264d2dbf285638a86a761a933.tar.gz scummvm-rg350-20e57d8bd59e906264d2dbf285638a86a761a933.tar.bz2 scummvm-rg350-20e57d8bd59e906264d2dbf285638a86a761a933.zip |
Cleanup. No need to have a lookup table for something that can be expressed
by simple arithmetics.
svn-id: r15615
Diffstat (limited to 'saga/resnames.h')
-rw-r--r-- | saga/resnames.h | 30 |
1 files changed, 3 insertions, 27 deletions
diff --git a/saga/resnames.h b/saga/resnames.h index ceea4ff14a..3922267255 100644 --- a/saga/resnames.h +++ b/saga/resnames.h @@ -102,36 +102,12 @@ namespace Saga { #define CAVE_VOICE_12 12 #define CAVE_VOICE_13 13 -// TODO: I have no idea why the music IDs start at 9 and the sound IDs at 14. -// We should probably just renumber them. - // MUSIC #define MUSIC_1 9 #define MUSIC_2 10 -#define MUSIC_3 11 -#define MUSIC_4 12 -#define MUSIC_5 13 -#define MUSIC_6 14 -#define MUSIC_7 15 -#define MUSIC_8 16 -#define MUSIC_9 17 -#define MUSIC_10 18 -#define MUSIC_11 19 -#define MUSIC_12 20 -#define MUSIC_13 21 -#define MUSIC_14 22 -#define MUSIC_15 23 -#define MUSIC_16 24 -#define MUSIC_17 25 -#define MUSIC_18 26 -#define MUSIC_19 27 -#define MUSIC_20 28 -#define MUSIC_21 29 -#define MUSIC_22 30 -#define MUSIC_23 31 -#define MUSIC_24 32 -#define MUSIC_25 33 -#define MUSIC_26 34 + +// TODO: If the sound effects are numbered sequentially, we don't really need +// these constants. But for now they might be useful for debugging. // SOUND EFFECTS |