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authorAndrew Kurushin2004-12-22 21:04:50 +0000
committerAndrew Kurushin2004-12-22 21:04:50 +0000
commit3d9784f94d3bc6c425d3180e59d322ab715e6306 (patch)
tree1313b3b88f8a6f9341a72c4fc178dad582f924c5 /saga/resnames.h
parentab4734dcf60d8f06786cbdd382a7a83ca962103a (diff)
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- rewriten actors action handling (now uses all original flags etc)
- added some script functions (swapactors...) - many things were renamed according scummvm covention - resource id definintions should begin with "RID_" prefix - intro temporary broken - work in progress todo: - walking hanling also should be rewriten - timings for speech and actor cycling should be more accurate svn-id: r16263
Diffstat (limited to 'saga/resnames.h')
-rw-r--r--saga/resnames.h129
1 files changed, 66 insertions, 63 deletions
diff --git a/saga/resnames.h b/saga/resnames.h
index c6b9b5977f..c56b722032 100644
--- a/saga/resnames.h
+++ b/saga/resnames.h
@@ -28,85 +28,88 @@
namespace Saga {
+// Prefix RID_ means Resource Id
+
// Lookup tables
-#define ITE_SCENE_LUT 1806
-#define ITE_SCRIPT_LUT 216
+#define RID_ITE_SCENE_LUT 1806
+#define RID_ITE_SCRIPT_LUT 216
- // Hmmm.... as far as I see origginal uses now commented values, but they're wrong
-#define IHNM_SCENE_LUT 1272 // 286
-#define IHNM_SCRIPT_LUT 0 // 18
+ // Hmmm.... as far as I see original uses now commented values, but they're wrong
+#define RID_IHNM_SCENE_LUT 1272 // 286
+#define RID_IHNM_SCRIPT_LUT 0 // 18
// SCENES
#define ITE_DEFAULT_SCENE 32
// FONTS
-#define RN_MEDIUM_FONT 0
-#define RN_BIG_FONT 1
-#define RN_SMALL_FONT 2
+#define RID_MEDIUM_FONT 0
+#define RID_BIG_FONT 1
+#define RID_SMALL_FONT 2
// INTERFACE IMAGES
-#define ITE_COMMAND_PANEL 3
-#define ITE_DIALOGUE_PANEL 4
+#define RID_ITE_COMMAND_PANEL 3
+#define RID_ITE_DIALOGUE_PANEL 4
-#define IHNM_COMMAND_PANEL 9
-#define IHNM_DIALOGUE_PANEL 10
+#define RID_IHNM_COMMAND_PANEL 9
+#define RID_IHNM_DIALOGUE_PANEL 10
-#define ITE_SETUP_PANEL 5
-#define ITE_MAIN_SPRITES 6
-#define ITE_COMMAND_BUTTONSPRITES 7
-#define ITE_DEFAULT_PORTRAITS 125
+#define RID_ITE_SETUP_PANEL 5
+#define RID_ITE_MAIN_SPRITES 6
+#define RID_ITE_COMMAND_BUTTONSPRITES 7
+#define RID_ITE_DEFAULT_PORTRAITS 125
// ITE Scene resource numbers
-#define ITE_INTRO_ANIM_SCENE 1538
-#define ITE_CAVE_SCENE_1 1542
-#define ITE_CAVE_SCENE_2 1545
-#define ITE_CAVE_SCENE_3 1548
-#define ITE_CAVE_SCENE_4 1551
-
-#define ITE_VALLEY_SCENE 1556
-#define ITE_TREEHOUSE_SCENE 1560
-#define ITE_FAIREPATH_SCENE 1564
-#define ITE_FAIRETENT_SCENE 1567
-
-#define ITE_INTRO_ANIM_STARTFRAME 1529
-
-#define INTRO_ANIM_1 1530
-#define INTRO_ANIM_2 1531
-#define INTRO_ANIM_3 1532
-#define INTRO_ANIM_4 1533
-#define INTRO_ANIM_5 1534
-#define INTRO_ANIM_6 1535
-#define INTRO_ANIM_7 1536
-
-#define CAVE_IMG_1 1540
-#define CAVE_IMG_2 1543
-#define CAVE_IMG_3 1546
-#define CAVE_IMG_4 1549
-
-#define INTRO_IMG_1 1552
-#define INTRO_IMG_2 1557
-#define INTRO_IMG_3 1561
-#define INTRO_IMG_4 1565
+#define RID_ITE_OVERMAP_SCENE 226
+#define RID_ITE_INTRO_ANIM_SCENE 1538
+#define RID_ITE_CAVE_SCENE_1 1542
+#define RID_ITE_CAVE_SCENE_2 1545
+#define RID_ITE_CAVE_SCENE_3 1548
+#define RID_ITE_CAVE_SCENE_4 1551
+
+#define RID_ITE_VALLEY_SCENE 1556
+#define RID_ITE_TREEHOUSE_SCENE 1560
+#define RID_ITE_FAIREPATH_SCENE 1564
+#define RID_ITE_FAIRETENT_SCENE 1567
+
+#define RID_ITE_INTRO_ANIM_STARTFRAME 1529
+
+#define RID_ITE_INTRO_ANIM_1 1530
+#define RID_ITE_INTRO_ANIM_2 1531
+#define RID_ITE_INTRO_ANIM_3 1532
+#define RID_ITE_INTRO_ANIM_4 1533
+#define RID_ITE_INTRO_ANIM_5 1534
+#define RID_ITE_INTRO_ANIM_6 1535
+#define RID_ITE_INTRO_ANIM_7 1536
+
+#define RID_ITE_CAVE_IMG_1 1540
+#define RID_ITE_CAVE_IMG_2 1543
+#define RID_ITE_CAVE_IMG_3 1546
+#define RID_ITE_CAVE_IMG_4 1549
+
+#define RID_ITE_INTRO_IMG_1 1552
+#define RID_ITE_INTRO_IMG_2 1557
+#define RID_ITE_INTRO_IMG_3 1561
+#define RID_ITE_INTRO_IMG_4 1565
// ITE_VOICES
-#define CAVE_VOICE_0 0
-#define CAVE_VOICE_1 1
-#define CAVE_VOICE_2 2
-#define CAVE_VOICE_3 3
-#define CAVE_VOICE_4 4
-#define CAVE_VOICE_5 5
-#define CAVE_VOICE_6 6
-#define CAVE_VOICE_7 7
-#define CAVE_VOICE_8 8
-#define CAVE_VOICE_9 9
-#define CAVE_VOICE_10 10
-#define CAVE_VOICE_11 11
-#define CAVE_VOICE_12 12
-#define CAVE_VOICE_13 13
-
-#define SCENE1_VOICE_009 57
+#define RID_CAVE_VOICE_0 0
+#define RID_CAVE_VOICE_1 1
+#define RID_CAVE_VOICE_2 2
+#define RID_CAVE_VOICE_3 3
+#define RID_CAVE_VOICE_4 4
+#define RID_CAVE_VOICE_5 5
+#define RID_CAVE_VOICE_6 6
+#define RID_CAVE_VOICE_7 7
+#define RID_CAVE_VOICE_8 8
+#define RID_CAVE_VOICE_9 9
+#define RID_CAVE_VOICE_10 10
+#define RID_CAVE_VOICE_11 11
+#define RID_CAVE_VOICE_12 12
+#define RID_CAVE_VOICE_13 13
+
+#define RID_SCENE1_VOICE_009 57
//TODO: fill it
-#define SCENE1_VOICE_138 186
+#define RID_SCENE1_VOICE_138 186
// MUSIC