aboutsummaryrefslogtreecommitdiff
path: root/saga/resnames.h
diff options
context:
space:
mode:
authorEugene Sandulenko2005-01-17 18:49:00 +0000
committerEugene Sandulenko2005-01-17 18:49:00 +0000
commit5200b8f1fa8df767cc74bc7df0f2429a6d984624 (patch)
tree3b92b21dcd8a1daa8fa73df24017896b39ed1c05 /saga/resnames.h
parent32117397288624adb700dfdb6c6e71bbc5993cc5 (diff)
downloadscummvm-rg350-5200b8f1fa8df767cc74bc7df0f2429a6d984624.tar.gz
scummvm-rg350-5200b8f1fa8df767cc74bc7df0f2429a6d984624.tar.bz2
scummvm-rg350-5200b8f1fa8df767cc74bc7df0f2429a6d984624.zip
o Proper implementation of sfPlaySound() which knows about CD<->floppy
difference o Fix regression in Mac titles where scene LUT wasn't conversed o Fix sound types in many games. Old Win demo is still wrong. svn-id: r16586
Diffstat (limited to 'saga/resnames.h')
-rw-r--r--saga/resnames.h35
1 files changed, 18 insertions, 17 deletions
diff --git a/saga/resnames.h b/saga/resnames.h
index 9767b906b5..f3723c989a 100644
--- a/saga/resnames.h
+++ b/saga/resnames.h
@@ -172,26 +172,27 @@ namespace Saga {
#define FX_DOOR_OPEN_2 53
#define FX_JAIL_DOOR 54
#define FX_KILN_FIRE 55
+#define FX_DUMMY 56
// These are only in the CD version
-#define FX_CROWD_01 56
-#define FX_CROWD_02 57
-#define FX_CROWD_03 58
-#define FX_CROWD_04 59
-#define FX_CROWD_05 60
-#define FX_CROWD_06 61
-#define FX_CROWD_07 62
-#define FX_CROWD_08 63
-#define FX_CROWD_09 64
-#define FX_CROWD_10 65
-#define FX_CROWD_11 66
-#define FX_CROWD_12 67
-#define FX_CROWD_13 68
-#define FX_CROWD_14 69
-#define FX_CROWD_15 70
-#define FX_CROWD_16 71
-#define FX_CROWD_17 72
+#define FX_CROWD_01 57
+#define FX_CROWD_02 58
+#define FX_CROWD_03 59
+#define FX_CROWD_04 60
+#define FX_CROWD_05 61
+#define FX_CROWD_06 62
+#define FX_CROWD_07 63
+#define FX_CROWD_08 64
+#define FX_CROWD_09 65
+#define FX_CROWD_10 66
+#define FX_CROWD_11 67
+#define FX_CROWD_12 68
+#define FX_CROWD_13 69
+#define FX_CROWD_14 70
+#define FX_CROWD_15 71
+#define FX_CROWD_16 72
+#define FX_CROWD_17 73
} // End of namespace Saga