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authorAndrew Kurushin2004-12-21 06:49:07 +0000
committerAndrew Kurushin2004-12-21 06:49:07 +0000
commitea3b0d11003dbf297b99d22905363df0b24c2f85 (patch)
tree325c5e37fdd246302d529af0d7dcab0671ab4508 /saga/resnames.h
parentad0b8f1de57e0c217831a60c6d0c93f2d22b2cde (diff)
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- rewritten actors speech engine :
1) there are three types of speech: one acor, multiple actor, non actor 2) slow speech implemented 3) uses native engine flags (async,noanimate...) instead of semaphores - proper timings implemented svn-id: r16237
Diffstat (limited to 'saga/resnames.h')
-rw-r--r--saga/resnames.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/saga/resnames.h b/saga/resnames.h
index fb4bc0f3d3..c6b9b5977f 100644
--- a/saga/resnames.h
+++ b/saga/resnames.h
@@ -104,6 +104,11 @@ namespace Saga {
#define CAVE_VOICE_12 12
#define CAVE_VOICE_13 13
+#define SCENE1_VOICE_009 57
+//TODO: fill it
+#define SCENE1_VOICE_138 186
+
+
// MUSIC
#define MUSIC_1 9
#define MUSIC_2 10