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authorEugene Sandulenko2004-10-21 22:40:06 +0000
committerEugene Sandulenko2004-10-21 22:40:06 +0000
commit44bd54b476b192c403a9c9bed0a463b1d715d103 (patch)
tree4a0bd1c20a7f3a6ce1efcb2200faf6ea94055610 /saga/saga.cpp
parent9d0b746aaaaf78cfcc18e866e4375ad1de533bc4 (diff)
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Better support of MT-32.
svn-id: r15636
Diffstat (limited to 'saga/saga.cpp')
-rw-r--r--saga/saga.cpp26
1 files changed, 15 insertions, 11 deletions
diff --git a/saga/saga.cpp b/saga/saga.cpp
index 057762ca43..e25c8dd1d5 100644
--- a/saga/saga.cpp
+++ b/saga/saga.cpp
@@ -161,27 +161,31 @@ void SagaEngine::go() {
_previousTicks = _system->getMillis();
- // On some platforms, graphics initialization also initializes sound
- // ( Win32 DirectX )... Music must be initialized before sound for
- // native midi support
- MidiDriver *driver = GameDetector::createMidi(GameDetector::detectMusicDriver(MDT_NATIVE | MDT_ADLIB | MDT_PREFER_NATIVE));
+ // Initialize graphics
+ R_GAME_DISPLAYINFO disp_info;
+ GAME_GetDisplayInfo(&disp_info);
+ _gfx = new Gfx(_system, disp_info.logical_w, disp_info.logical_h);
+
+ // Graphics should be initialized before music
+ int midiDriver = GameDetector::detectMusicDriver(MDT_NATIVE | MDT_ADLIB | MDT_PREFER_NATIVE);
+ bool native_mt32 = (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32));
+
+ MidiDriver *driver = GameDetector::createMidi(midiDriver);
if (!driver)
driver = MidiDriver_ADLIB_create(_mixer);
- else if (ConfMan.getBool("native_mt32"))
+ else if (native_mt32)
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
_music = new Music(_mixer, driver, _musicEnabled);
- _music->hasNativeMT32(ConfMan.getBool("native_mt32"));
+ _music->hasNativeMT32(native_mt32);
+
+ if (midiDriver == MD_MT32)
+ _music->setPassThrough(true);
if (!_musicEnabled) {
debug(0, "Music disabled.");
}
- // Initialize graphics
- R_GAME_DISPLAYINFO disp_info;
- GAME_GetDisplayInfo(&disp_info);
- _gfx = new Gfx(_system, disp_info.logical_w, disp_info.logical_h);
-
_isoMap = new IsoMap(_gfx);
_render = new Render(this, _system);