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authorAndrew Kurushin2005-01-28 19:25:41 +0000
committerAndrew Kurushin2005-01-28 19:25:41 +0000
commitaeaf728dc662b80b6f6e377db67ddb3ac4f9cacb (patch)
tree361c787df776d5a7a8e6af3ea409c7db78d4c01b /saga/saga.cpp
parentada210b673af7bc579c1d53864cfb9b288447e44 (diff)
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partialy implemented all Iso mode resource loading
todo: loadMulti - may be wrong svn-id: r16670
Diffstat (limited to 'saga/saga.cpp')
-rw-r--r--saga/saga.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/saga/saga.cpp b/saga/saga.cpp
index 0ac7b7d6bb..4be6e71c3a 100644
--- a/saga/saga.cpp
+++ b/saga/saga.cpp
@@ -206,11 +206,12 @@ int SagaEngine::init(GameDetector &detector) {
_font = new Font(this);
_sprite = new Sprite(this);
_anim = new Anim(this);
- _script = new Script();
+ _script = new Script(this);
_interface = new Interface(this); // requires script module
_actor = new Actor(this);
_palanim = new PalAnim(this);
_scene = new Scene(this);
+ _isoMap = new IsoMap(this);
if (!_scene->initialized()) {
warning("Couldn't initialize scene module");
@@ -249,7 +250,6 @@ int SagaEngine::init(GameDetector &detector) {
debug(0, "Music disabled.");
}
- _isoMap = new IsoMap(_gfx);
_render = new Render(this, _system);
if (!_render->initialized()) {