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author | Eugene Sandulenko | 2005-01-14 01:17:34 +0000 |
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committer | Eugene Sandulenko | 2005-01-14 01:17:34 +0000 |
commit | ccacf6f82e5c5e112ef165d45233359d8a654407 (patch) | |
tree | 2df9f49bb5f44a6e0d01a6cfa56bf68bbfc317ee /saga/saga.h | |
parent | 211ec4c32a779ab6a234a64e33eaedd3c64b9822 (diff) | |
download | scummvm-rg350-ccacf6f82e5c5e112ef165d45233359d8a654407.tar.gz scummvm-rg350-ccacf6f82e5c5e112ef165d45233359d8a654407.tar.bz2 scummvm-rg350-ccacf6f82e5c5e112ef165d45233359d8a654407.zip |
o Added support for German ITE. There are also Puzzle-related messages
hardcoded, but I'll save that for later :)
o Eliminated all leftovers of previous language loader. If you'll spot another
one, just remove it silently.
svn-id: r16556
Diffstat (limited to 'saga/saga.h')
-rw-r--r-- | saga/saga.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/saga/saga.h b/saga/saga.h index e1ac0a17cf..be0bc3f0e2 100644 --- a/saga/saga.h +++ b/saga/saga.h @@ -60,10 +60,6 @@ class Console; class Events; class PalAnim; -#define GAME_LANGSTR_LIMIT 3 -#define GAME_ITE_LANG_PREFIX "ite_" -#define GAME_LANG_EXT "lng" - #define MIN_IMG_RLECODE 3 #define MODEX_SCANLINE_LIMIT 200 @@ -462,7 +458,6 @@ public: Point _mousePos; bool _quit; - char _gameLanguage[GAME_LANGSTR_LIMIT]; RSCFILE_CONTEXT **_gameFileContexts; //current game description @@ -497,7 +492,6 @@ public: const char *getTextString(int textStringId); private: - int loadLanguage(void); int loadGame(int gameNumber); }; |