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authorAndrew Kurushin2004-12-18 16:08:59 +0000
committerAndrew Kurushin2004-12-18 16:08:59 +0000
commit1724d009628f169ccb9bbfc94bd72e5301169fc8 (patch)
tree7da64f4c668df500a3f26fb663d5376149440cb2 /saga/scene.cpp
parentc195ae0e74fee2d7e22b8df68eae20073abd139b (diff)
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sprite loading fix in win demo
svn-id: r16119
Diffstat (limited to 'saga/scene.cpp')
-rw-r--r--saga/scene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp
index 6b81fa16fe..53362bcc79 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -232,7 +232,7 @@ int Scene::nextScene() {
scene_qdat = queueIterator.operator->();
assert(scene_qdat != NULL);
- loadScene(RSC_ConvertID(scene_qdat->scene_n), scene_qdat->load_flag, scene_qdat->scene_proc, scene_qdat->scene_desc, scene_qdat->fadeType);
+ loadScene(scene_qdat->scene_n, scene_qdat->load_flag, scene_qdat->scene_proc, scene_qdat->scene_desc, scene_qdat->fadeType);
return SUCCESS;
}