diff options
author | Eugene Sandulenko | 2005-10-08 15:20:11 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2005-10-08 15:20:11 +0000 |
commit | 176f32bfa166a6c842092abdd9cc936b0260f31d (patch) | |
tree | 7749784619eedd453c326d7ef36ebf1a276e1cf7 /saga/scene.cpp | |
parent | c4752fc320456f264042677968362fddf2253fcd (diff) | |
download | scummvm-rg350-176f32bfa166a6c842092abdd9cc936b0260f31d.tar.gz scummvm-rg350-176f32bfa166a6c842092abdd9cc936b0260f31d.tar.bz2 scummvm-rg350-176f32bfa166a6c842092abdd9cc936b0260f31d.zip |
_vm->getSceneHeight() --> _vm->_scene->getHeight() and make it return different
scene height for individual panel modes.
svn-id: r18959
Diffstat (limited to 'saga/scene.cpp')
-rw-r--r-- | saga/scene.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp index ac40c69348..734b59147f 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -455,8 +455,8 @@ void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionTy _vm->_font->textDrawRect(kMediumFont, backBuffer, sceneSubstitutes[i].title, Common::Rect(0, 7, _vm->getDisplayWidth(), 27), 1, 15, kFontOutline); _vm->_font->textDrawRect(kMediumFont, backBuffer, sceneSubstitutes[i].message, - Common::Rect(24, _vm->getSceneHeight() - 33, _vm->getDisplayWidth() - 11, - _vm->getSceneHeight()), 1, 15, kFontOutline); + Common::Rect(24, getHeight() - 33, _vm->getDisplayWidth() - 11, + getHeight()), 1, 15, kFontOutline); return; } } @@ -479,8 +479,8 @@ void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionTy } void Scene::getSlopes(int &beginSlope, int &endSlope) { - beginSlope = _vm->getSceneHeight() - _sceneDescription.beginSlope; - endSlope = _vm->getSceneHeight() - _sceneDescription.endSlope; + beginSlope = getHeight() - _sceneDescription.beginSlope; + endSlope = getHeight() - _sceneDescription.endSlope; } void Scene::getBGInfo(BGInfo &bgInfo) { @@ -493,8 +493,8 @@ void Scene::getBGInfo(BGInfo &bgInfo) { bgInfo.bounds.left = (_vm->getDisplayWidth() - _bg.w) / 2; } - if (_bg.h < _vm->getSceneHeight()) { - bgInfo.bounds.top = (_vm->getSceneHeight() - _bg.h) / 2; + if (_bg.h < getHeight()) { + bgInfo.bounds.top = (getHeight() - _bg.h) / 2; } bgInfo.bounds.setWidth(_bg.w); @@ -696,12 +696,12 @@ void Scene::loadScene(LoadSceneParams *loadSceneParams) { _sceneClip.left = 0; _sceneClip.top = 0; _sceneClip.right = _vm->getDisplayWidth(); - _sceneClip.bottom = _vm->getSceneHeight(); + _sceneClip.bottom = getHeight(); } else { BGInfo backGroundInfo; getBGInfo(backGroundInfo); _sceneClip = backGroundInfo.bounds; - if (!(_bg.w < _vm->getDisplayWidth() || _bg.h < _vm->getSceneHeight())) + if (!(_bg.w < _vm->getDisplayWidth() || _bg.h < getHeight())) _outsetSceneNumber = _sceneNumber; } @@ -1043,7 +1043,7 @@ void Scene::processSceneResources() { // At least in ITE the mask needs to be clipped. _bgMask.w = MIN(_bgMask.w, _vm->getDisplayWidth()); - _bgMask.h = MIN(_bgMask.h, _vm->getSceneHeight()); + _bgMask.h = MIN(_bgMask.h, getHeight()); debug(4, "BACKGROUND MASK width=%d height=%d length=%d", _bgMask.w, _bgMask.h, _bgMask.buf_len); break; @@ -1163,7 +1163,7 @@ void Scene::draw() { } else { backGroundSurface->getRect(rect); if (_sceneClip.bottom < rect.bottom) { - rect.bottom = _vm->getSceneHeight(); + rect.bottom = getHeight(); } backBuffer->blit(rect, (const byte *)backGroundSurface->pixels); } |