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author | Torbjörn Andersson | 2005-09-23 14:29:26 +0000 |
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committer | Torbjörn Andersson | 2005-09-23 14:29:26 +0000 |
commit | 1897e6046ba105d03c164c24b991558754db92fc (patch) | |
tree | 96aeca8d9617bc993927de5a0f7ba3bf0a5b0c27 /saga/scene.cpp | |
parent | 843399b9e8ca0faa2426a683c36898c9bb37ce21 (diff) | |
download | scummvm-rg350-1897e6046ba105d03c164c24b991558754db92fc.tar.gz scummvm-rg350-1897e6046ba105d03c164c24b991558754db92fc.tar.bz2 scummvm-rg350-1897e6046ba105d03c164c24b991558754db92fc.zip |
Experimental loading of the cutaway list. Next step will be to get ScummVM
to actually *play* the cutaways. I'll look into that later.
svn-id: r18865
Diffstat (limited to 'saga/scene.cpp')
-rw-r--r-- | saga/scene.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp index ae8104a924..dd58ba67cb 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -478,12 +478,6 @@ void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionTy loadScene(&sceneParams); } -void Scene::freeCutawayList() { - // TODO - // It has to be in different class - warning("STUB: freeCutawayList()"); -} - void Scene::getSlopes(int &beginSlope, int &endSlope) { beginSlope = _vm->getSceneHeight() - _sceneDescription.beginSlope; endSlope = _vm->getSceneHeight() - _sceneDescription.endSlope; @@ -608,7 +602,7 @@ void Scene::loadScene(LoadSceneParams *loadSceneParams) { if (loadSceneParams->chapter == 6) _vm->_interface->setLeftPortrait(0); - freeCutawayList(); + _vm->_anim->freeCutawayList(); _vm->_script->freeModules(); // deleteAllScenes(); |