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authorTorbjörn Andersson2004-10-21 06:49:11 +0000
committerTorbjörn Andersson2004-10-21 06:49:11 +0000
commit1e062a6d8980d845f058b2782798d4c6e608c54f (patch)
treeeccfe2f4cac40b97f45521598cba83f5278b0854 /saga/scene.cpp
parented089f7f389e64ddccd751d1d4e30f81c445497e (diff)
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A bunch of mostly panel-related fixes for the ITE intro. Apart from the
numerous animation glitches, it's looking almost like the real thing now. It's no longer possible to walk away during the intro. This should provide a great incentive to implement the "Escape" feature. ;-) svn-id: r15626
Diffstat (limited to 'saga/scene.cpp')
-rw-r--r--saga/scene.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp
index e104b8e7f4..cd581d055f 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -30,6 +30,7 @@
#include "saga/animation.h"
#include "saga/console.h"
#include "saga/cvar_mod.h"
+#include "saga/interface.h"
#include "saga/events.h"
#include "saga/actionmap.h"
#include "saga/isomap.h"
@@ -789,7 +790,7 @@ int Scene::processSceneResources() {
warning("Scene::ProcessSceneResources(): Loading scene entries is not implemented");
break;
case SAGA_FACES:
- warning("Scene::ProcessSceneResources(): Loading scene faces is not implemented");
+ _vm->_interface->loadScenePortraits(_resList[i].res_number);
break;
default:
warning("Scene::ProcessSceneResources(): Encountered unknown resource type: %d", _resList[i].res_type);