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author | Eugene Sandulenko | 2005-01-06 14:02:53 +0000 |
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committer | Eugene Sandulenko | 2005-01-06 14:02:53 +0000 |
commit | 26d5810b81bfc7153db801d0f8f904eb1b54856f (patch) | |
tree | 8818e4d5164529b98accd796026e8bf0d10b8b08 /saga/scene.cpp | |
parent | 19f604b6ef4170a0acf82c94322dd0940ef0bc18 (diff) | |
download | scummvm-rg350-26d5810b81bfc7153db801d0f8f904eb1b54856f.tar.gz scummvm-rg350-26d5810b81bfc7153db801d0f8f904eb1b54856f.tar.bz2 scummvm-rg350-26d5810b81bfc7153db801d0f8f904eb1b54856f.zip |
Next batch of panel-related fixes. Still wrong.
NOTE: lines which start with `;' should contain calls to not yet
implemented subsystems like Conversation subsystem
svn-id: r16443
Diffstat (limited to 'saga/scene.cpp')
-rw-r--r-- | saga/scene.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp index 1e7722ea3f..9ce05c4da8 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -1046,6 +1046,8 @@ int Scene::defaultScene(int param, SCENE_INFO *scene_info) { EVENT event; EVENT *q_event; + _inGame = true; + switch (param) { case SCENE_BEGIN: _vm->_sound->stopVoice(); |