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author | Eugene Sandulenko | 2005-01-04 17:15:53 +0000 |
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committer | Eugene Sandulenko | 2005-01-04 17:15:53 +0000 |
commit | dee9b3bd870843d197678b8f6bc44b46561c5778 (patch) | |
tree | 687ab94f3ffb806be3b0cc2fbcb483fd29456e89 /saga/scene.cpp | |
parent | cceee73b851975435ca3bb2a342680fd6aac2321 (diff) | |
download | scummvm-rg350-dee9b3bd870843d197678b8f6bc44b46561c5778.tar.gz scummvm-rg350-dee9b3bd870843d197678b8f6bc44b46561c5778.tar.bz2 scummvm-rg350-dee9b3bd870843d197678b8f6bc44b46561c5778.zip |
o Fix regression with Win32 CD ITE at wyrmkeep logo
o Support for sprites in Mac versions
o Improvements on scene flags
o More code on proper interface modes handling. Just a tiny bit was committed
as other stuff breaks intro due to incompleteness.
svn-id: r16425
Diffstat (limited to 'saga/scene.cpp')
-rw-r--r-- | saga/scene.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp index 18b3e42a4b..9ad1e17e43 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -678,6 +678,9 @@ int Scene::loadScene(int scene_num, int load_flag, SCENE_PROC scene_proc, SCENE_ _vm->_actor->updateActorsScene(); + if (_desc.flags & kSceneFlagShowCursor) + _vm->_interface->activate(); + return SUCCESS; } |