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authorEugene Sandulenko2005-01-04 17:15:53 +0000
committerEugene Sandulenko2005-01-04 17:15:53 +0000
commitdee9b3bd870843d197678b8f6bc44b46561c5778 (patch)
tree687ab94f3ffb806be3b0cc2fbcb483fd29456e89 /saga/scene.cpp
parentcceee73b851975435ca3bb2a342680fd6aac2321 (diff)
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o Fix regression with Win32 CD ITE at wyrmkeep logo
o Support for sprites in Mac versions o Improvements on scene flags o More code on proper interface modes handling. Just a tiny bit was committed as other stuff breaks intro due to incompleteness. svn-id: r16425
Diffstat (limited to 'saga/scene.cpp')
-rw-r--r--saga/scene.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp
index 18b3e42a4b..9ad1e17e43 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -678,6 +678,9 @@ int Scene::loadScene(int scene_num, int load_flag, SCENE_PROC scene_proc, SCENE_
_vm->_actor->updateActorsScene();
+ if (_desc.flags & kSceneFlagShowCursor)
+ _vm->_interface->activate();
+
return SUCCESS;
}