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authorEugene Sandulenko2005-07-29 17:58:00 +0000
committerEugene Sandulenko2005-07-29 17:58:00 +0000
commitec4f7d3d7c0ba9292d268195cd64c2de26b73220 (patch)
treec9a0e3d9e24c5ea8eb0796ddd6c7066ccbfce894 /saga/scene.cpp
parent618572ff13f3392568793443a7fc11f5248021c7 (diff)
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svn-id: r18595
Diffstat (limited to 'saga/scene.cpp')
-rw-r--r--saga/scene.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp
index 2b1dec3b90..ad73950792 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -49,7 +49,7 @@
namespace Saga {
static int initSceneDoors[SCENE_DOORS_MAX] = {
- 0, 0xff, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
+ 0, 0xff, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
static SAGAResourceTypes ITESceneResourceTypes[26] = {
@@ -152,7 +152,7 @@ Scene::Scene(SagaEngine *vm) : _vm(vm) {
debug(3, "First scene set to %d.", _firstScene);
- debug(3, "LUT has %d entries.", _sceneCount);
+ debug(3, "LUT has %d entries.", _sceneCount);
_sceneLoaded = false;
_sceneNumber = 0;
@@ -186,7 +186,7 @@ void Scene::drawTextList(Surface *ds) {
_vm->_font->textDrawRect(entry->fontId, ds, entry->text, entry->rect, entry->color, entry->effectColor, entry->flags);
} else {
_vm->_font->textDraw(entry->fontId, ds, entry->text, entry->point, entry->color, entry->effectColor, entry->flags);
- }
+ }
}
}
}
@@ -226,7 +226,7 @@ void Scene::startScene() {
// Load the head in scene queue
queueIterator = _sceneQueue.begin();
if (queueIterator == _sceneQueue.end()) {
- return;
+ return;
}
sceneQueue = queueIterator.operator->();
@@ -253,7 +253,7 @@ void Scene::nextScene() {
if (queueIterator == _sceneQueue.end()) {
return;
}
-
+
queueIterator = _sceneQueue.erase(queueIterator);
if (queueIterator == _sceneQueue.end()) {
@@ -313,7 +313,7 @@ static struct SceneSubstitutes {
const char *title;
const char *image;
} sceneSubstitutes[] = {
- {
+ {
7,
"Tycho says he knows much about the northern lands. Can Rif convince "
"the Dog to share this knowledge?",
@@ -365,7 +365,7 @@ void Scene::changeScene(uint16 sceneNumber, int actorsEntrance, SceneTransitionT
// This is used for latter demos where all places on world map except
// Tent Faire are substituted with LBM picture and short description
for (int i = 0; i < ARRAYSIZE(sceneSubstitutes); i++) {
-
+
if (sceneSubstitutes[i].sceneId == sceneNumber) {
Surface *backBuffer = _vm->_gfx->getBackBuffer();
Surface bbmBuffer;
@@ -388,15 +388,15 @@ void Scene::changeScene(uint16 sceneNumber, int actorsEntrance, SceneTransitionT
}
free(colors);
_vm->_gfx->setPalette(cPal);
-
+
_vm->_interface->setStatusText("Click or Press Return to continue. Press Q to quit.");
_vm->_font->textDrawRect(kMediumFont, backBuffer, sceneSubstitutes[i].title,
Common::Rect(0, 7, _vm->getDisplayWidth(), 27), 1, 15, kFontOutline);
_vm->_font->textDrawRect(kMediumFont, backBuffer, sceneSubstitutes[i].message,
Common::Rect(24, _vm->getSceneHeight() - 33, _vm->getDisplayWidth() - 11,
_vm->getSceneHeight()), 1, 15, kFontOutline);
+ return;
}
- return;
}
}
@@ -415,7 +415,7 @@ void Scene::changeScene(uint16 sceneNumber, int actorsEntrance, SceneTransitionT
}
void Scene::getSlopes(int &beginSlope, int &endSlope) {
- beginSlope = _vm->getSceneHeight() - _sceneDescription.beginSlope;
+ beginSlope = _vm->getSceneHeight() - _sceneDescription.beginSlope;
endSlope = _vm->getSceneHeight() - _sceneDescription.endSlope;
}
@@ -556,7 +556,7 @@ void Scene::loadScene(LoadSceneParams *loadSceneParams) {
_resourceListCount = loadSceneParams->sceneDescription->resourceListCount;
break;
}
-
+
debug(3, "Loading scene number %u:", _sceneNumber);
// Load scene descriptor and resource list resources
@@ -597,15 +597,15 @@ void Scene::loadScene(LoadSceneParams *loadSceneParams) {
}
_sceneLoaded = true;
-
+
q_event = NULL;
- //fix placard bug
+ //fix placard bug
//i guess we should remove RF_PLACARD flag - and use _interface->getMode()
event.type = ONESHOT_EVENT;
event.code = GRAPHICS_EVENT;
event.op = EVENT_CLEARFLAG;
- event.param = RF_PLACARD;
+ event.param = RF_PLACARD;
q_event = _vm->_events->chain(q_event, &event);
@@ -818,12 +818,12 @@ void Scene::loadSceneResourceList(uint32 resourceId) {
MemoryReadStreamEndian readS(resourceListData, resourceListDataLength, _sceneContext->isBigEndian);
- // Allocate memory for scene resource list
+ // Allocate memory for scene resource list
_resourceListCount = resourceListDataLength / SAGA_RESLIST_ENTRY_LEN;
debug(3, "Scene resource list contains %i entries", _resourceListCount);
_resourceList = (SceneResourceData *)calloc(_resourceListCount, sizeof(*_resourceList));
- // Load scene resource list from raw scene
+ // Load scene resource list from raw scene
// resource table
debug(3, "Loading scene resource list");
@@ -861,7 +861,7 @@ void Scene::processSceneResources() {
}
resourceData = _resourceList[i].buffer;
resourceDataLength = _resourceList[i].size;
-
+
if (_resourceList[i].resourceType >= typesCount) {
error("Scene::processSceneResources() wrong resource type %i", _resourceList[i].resourceType);
}
@@ -928,7 +928,7 @@ void Scene::processSceneResources() {
break;
case SAGA_OBJECT_MAP:
debug(3, "Loading object map resource...");
- _objectMap->load(resourceData, resourceDataLength);
+ _objectMap->load(resourceData, resourceDataLength);
break;
case SAGA_ACTION_MAP:
debug(3, "Loading action map resource...");
@@ -969,7 +969,7 @@ void Scene::processSceneResources() {
debug(3, "Loading isometric metatiles resource.");
_vm->_isoMap->loadMetaTiles(resourceData, resourceDataLength);
- break;
+ break;
case SAGA_ANIM:
{
uint16 animId = _resourceList[i].resourceType - 14;
@@ -991,7 +991,7 @@ void Scene::processSceneResources() {
debug(3, "Loading isometric multi resource.");
_vm->_isoMap->loadMulti(resourceData, resourceDataLength);
- break;
+ break;
case SAGA_PAL_ANIM:
debug(3, "Loading palette animation resource.");
_vm->_palanim->loadPalAnim(resourceData, resourceDataLength);
@@ -1094,7 +1094,7 @@ void Scene::endScene() {
_vm->_anim->reset();
_vm->_palanim->freePalAnim();
-
+
_objectMap->freeMem();
_actionMap->freeMem();
_entryList.freeMem();
@@ -1132,9 +1132,9 @@ void Scene::cmdObjectMapInfo() {
}
-void Scene::loadSceneEntryList(const byte* resourcePointer, size_t resourceLength) {
+void Scene::loadSceneEntryList(const byte* resourcePointer, size_t resourceLength) {
int i;
-
+
_entryList.entryListCount = resourceLength / 8;
MemoryReadStreamEndian readS(resourcePointer, resourceLength, _sceneContext->isBigEndian);