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author | Andrew Kurushin | 2005-04-02 20:04:39 +0000 |
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committer | Andrew Kurushin | 2005-04-02 20:04:39 +0000 |
commit | 13e2492b93de53622665fd9e479c548bef96060f (patch) | |
tree | 85b9bf4ed893a59bd9a07aa00ef057cc89a91a6e /saga/scene.h | |
parent | c5a48549459bf1302c2e6259a79b05ec195c045d (diff) | |
download | scummvm-rg350-13e2492b93de53622665fd9e479c548bef96060f.tar.gz scummvm-rg350-13e2492b93de53622665fd9e479c548bef96060f.tar.bz2 scummvm-rg350-13e2492b93de53622665fd9e479c548bef96060f.zip |
some world map fix:
-only riff shows as small point
-change scene from world map
todo: in original talk_to not shows for riff on world map
svn-id: r17340
Diffstat (limited to 'saga/scene.h')
-rw-r--r-- | saga/scene.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/saga/scene.h b/saga/scene.h index 65cba6b3b4..df0c1344e1 100644 --- a/saga/scene.h +++ b/saga/scene.h @@ -260,7 +260,8 @@ class Scene { int getSceneLUT(int num); - int currentSceneNumber() { return _sceneNumber; } + int currentSceneNumber() const { return _sceneNumber; } + int currentSceneResourceId() const { return _sceneResourceId; } private: int loadScene(int scene, int load_flag, SCENE_PROC scene_proc, SceneDescription *, int fadeIn, int actorsEntrance); @@ -281,7 +282,7 @@ class Scene { int _firstScene; bool _sceneLoaded; int _sceneNumber; - int _sceneResNum; + int _sceneResourceId; bool _inGame; bool _loadDesc; SceneDescription _desc; |