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authorEugene Sandulenko2005-01-06 14:02:53 +0000
committerEugene Sandulenko2005-01-06 14:02:53 +0000
commit26d5810b81bfc7153db801d0f8f904eb1b54856f (patch)
tree8818e4d5164529b98accd796026e8bf0d10b8b08 /saga/scene.h
parent19f604b6ef4170a0acf82c94322dd0940ef0bc18 (diff)
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Next batch of panel-related fixes. Still wrong.
NOTE: lines which start with `;' should contain calls to not yet implemented subsystems like Conversation subsystem svn-id: r16443
Diffstat (limited to 'saga/scene.h')
-rw-r--r--saga/scene.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/saga/scene.h b/saga/scene.h
index 8530c25613..4b33b131cc 100644
--- a/saga/scene.h
+++ b/saga/scene.h
@@ -234,6 +234,7 @@ class Scene {
int draw(SURFACE *);
int getMode();
int getFlags() { return _desc.flags; }
+ bool isInDemo() { return !_inGame; }
void getBGMaskInfo(int &width, int &height, byte *&buffer, size_t &bufferLength);
int isBGMaskPresent() {