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author | Eugene Sandulenko | 2005-01-06 14:02:53 +0000 |
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committer | Eugene Sandulenko | 2005-01-06 14:02:53 +0000 |
commit | 26d5810b81bfc7153db801d0f8f904eb1b54856f (patch) | |
tree | 8818e4d5164529b98accd796026e8bf0d10b8b08 /saga/scene.h | |
parent | 19f604b6ef4170a0acf82c94322dd0940ef0bc18 (diff) | |
download | scummvm-rg350-26d5810b81bfc7153db801d0f8f904eb1b54856f.tar.gz scummvm-rg350-26d5810b81bfc7153db801d0f8f904eb1b54856f.tar.bz2 scummvm-rg350-26d5810b81bfc7153db801d0f8f904eb1b54856f.zip |
Next batch of panel-related fixes. Still wrong.
NOTE: lines which start with `;' should contain calls to not yet
implemented subsystems like Conversation subsystem
svn-id: r16443
Diffstat (limited to 'saga/scene.h')
-rw-r--r-- | saga/scene.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/saga/scene.h b/saga/scene.h index 8530c25613..4b33b131cc 100644 --- a/saga/scene.h +++ b/saga/scene.h @@ -234,6 +234,7 @@ class Scene { int draw(SURFACE *); int getMode(); int getFlags() { return _desc.flags; } + bool isInDemo() { return !_inGame; } void getBGMaskInfo(int &width, int &height, byte *&buffer, size_t &bufferLength); int isBGMaskPresent() { |