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authorAndrew Kurushin2005-05-22 11:59:22 +0000
committerAndrew Kurushin2005-05-22 11:59:22 +0000
commit3b01bef51bdd1b763b67e3b2620726c6855a34a3 (patch)
treed8e89b6cc0904ebc7114471692d96f6b97b97444 /saga/scene.h
parent7dc115be6f9182c7f82396cab576647bf9d63f5c (diff)
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fixes some todo (hardcoded resource ids -> customized per game)
preparation for option dialog (wip) svn-id: r18217
Diffstat (limited to 'saga/scene.h')
-rw-r--r--saga/scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/scene.h b/saga/scene.h
index a71aecbce8..d16fc4573b 100644
--- a/saga/scene.h
+++ b/saga/scene.h
@@ -232,7 +232,7 @@ class Scene {
_sceneQueue.push_back(*sceneQueue);
}
- int draw(SURFACE *);
+ void draw();
int getFlags() const { return _sceneDescription.flags; }
int getScriptModuleNumber() const { return _sceneDescription.scriptModuleNumber; }
bool isInDemo() { return !_inGame; }