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authorAndrew Kurushin2005-07-14 17:46:21 +0000
committerAndrew Kurushin2005-07-14 17:46:21 +0000
commit528eedb2de57eae737d0f7135b77a860d1b9eb41 (patch)
tree95162d61d1adb476e6e5785ad09f7d24f548e311 /saga/scene.h
parent19e118324d8beb8d9758d0844a316c1667236c6c (diff)
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font & text related changes:
-rewritten font loading -actors box text output implemented -many fixes -implemented nonactors textoutput svn-id: r18542
Diffstat (limited to 'saga/scene.h')
-rw-r--r--saga/scene.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/saga/scene.h b/saga/scene.h
index 2233b05874..ed621b649f 100644
--- a/saga/scene.h
+++ b/saga/scene.h
@@ -26,7 +26,7 @@
#ifndef SAGA_SCENE_H
#define SAGA_SCENE_H
-#include "saga/text.h"
+#include "saga/font.h"
#include "saga/list.h"
#include "saga/actor.h"
@@ -263,6 +263,7 @@ class Scene {
int getOutsetSceneNumber() const { return _outsetSceneNumber; }
int currentSceneResourceId() const { return _sceneResourceId; }
+ void drawTextList(Surface *ds);
private:
void loadScene(LoadSceneParams *loadSceneParams);
int loadSceneDescriptor(uint32 res_number);
@@ -301,7 +302,7 @@ class Scene {
ObjectMap *_objectMap;
SceneEntryList _entryList;
StringsTable _sceneStrings;
- TEXTLIST *_textList;
+ TextList _textList;
private:
int IHNMStartProc();