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author | Andrew Kurushin | 2004-12-18 20:33:02 +0000 |
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committer | Andrew Kurushin | 2004-12-18 20:33:02 +0000 |
commit | 62224e135b8e788564ef49676b790ca651b95fcd (patch) | |
tree | 9c1b2af74d79d82f947e36119abd6ec860450ed7 /saga/scene.h | |
parent | f33fc1d7ec21197bc74d5581ab669c0d4e2140b4 (diff) | |
download | scummvm-rg350-62224e135b8e788564ef49676b790ca651b95fcd.tar.gz scummvm-rg350-62224e135b8e788564ef49676b790ca651b95fcd.tar.bz2 scummvm-rg350-62224e135b8e788564ef49676b790ca651b95fcd.zip |
- updating actors state so they can be clipped on drawing (intro now runs without artefact)
- order list now uses only in draw section
- drawList rename to drawActors
svn-id: r16122
Diffstat (limited to 'saga/scene.h')
-rw-r--r-- | saga/scene.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/saga/scene.h b/saga/scene.h index 3f821e460f..a7e4ac877e 100644 --- a/saga/scene.h +++ b/saga/scene.h @@ -137,7 +137,6 @@ struct SCENE_IMAGE { struct SCENE_ANIMINFO { int anim_res_number; int anim_handle; - //SCENE_ANIMINFO *next; }; typedef SortedList<SCENE_ANIMINFO> SceneAnimInfoList; |