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authorAndrew Kurushin2005-07-31 12:03:03 +0000
committerAndrew Kurushin2005-07-31 12:03:03 +0000
commit7ae74f3177c2e8d77ae38bea42ef91abc8bb5dc1 (patch)
treeb69b1ab7d49365ce8a6858ad07c94f44ddaa1a3c /saga/scene.h
parent6b4484472b79dc7ea7d1ce545a28fba7d3b7696f (diff)
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added scen resource types dump at debuglevel==10
svn-id: r18605
Diffstat (limited to 'saga/scene.h')
-rw-r--r--saga/scene.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/saga/scene.h b/saga/scene.h
index 77bc55be31..8c75581c5e 100644
--- a/saga/scene.h
+++ b/saga/scene.h
@@ -163,6 +163,7 @@ struct LoadSceneParams {
bool sceneSkipTarget;
SceneTransitionType transitionType;
int actorsEntrance;
+ bool extended; // IHNM GotoScene_ analog
};
typedef Common::List<LoadSceneParams> SceneQueueList;
@@ -269,6 +270,7 @@ class Scene {
void loadSceneResourceList(uint32 resourceId);
void loadSceneEntryList(const byte* resourcePointer, size_t resourceLength);
void processSceneResources();
+ void getResourceTypes(SAGAResourceTypes *&types, int &typesCount);
SagaEngine *_vm;
@@ -277,7 +279,6 @@ class Scene {
int *_sceneLUT;
int _sceneCount;
SceneQueueList _sceneQueue;
- int _firstScene;
bool _sceneLoaded;
int _sceneNumber;
int _outsetSceneNumber;